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Move editor headers into correct VS project
git-svn-id: https://svn.eduke32.com/eduke32@7118 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
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374a09536d
commit
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4 changed files with 20 additions and 20 deletions
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@ -168,7 +168,6 @@
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\source\build\include\m32script.h" />
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<ClInclude Include="..\..\source\duke3d\src\actors.h" />
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<ClInclude Include="..\..\source\duke3d\src\android.h" />
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<ClInclude Include="..\..\source\duke3d\src\in_android.h" />
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@ -184,7 +183,6 @@
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<ClInclude Include="..\..\source\duke3d\src\global.h" />
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<ClInclude Include="..\..\source\duke3d\src\input.h" />
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<ClInclude Include="..\..\source\duke3d\src\inv.h" />
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<ClInclude Include="..\..\source\duke3d\src\m32def.h" />
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<ClInclude Include="..\..\source\duke3d\src\menus.h" />
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<ClInclude Include="..\..\source\duke3d\src\mpu401.h" />
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<ClInclude Include="..\..\source\duke3d\src\net.h" />
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@ -207,7 +205,6 @@
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<ClInclude Include="..\..\source\duke3d\src\grpscan.h" />
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<ClInclude Include="..\..\source\duke3d\src\keys.h" />
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<ClInclude Include="..\..\source\duke3d\src\macros.h" />
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<ClInclude Include="..\..\source\duke3d\src\mapster32.h" />
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<ClInclude Include="..\..\source\duke3d\src\mdump.h" />
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<ClInclude Include="..\..\source\duke3d\src\names.h" />
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<ClInclude Include="..\..\source\duke3d\src\namesdyn.h" />
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@ -216,7 +213,6 @@
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<ClInclude Include="..\..\source\duke3d\src\rts.h" />
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<ClInclude Include="..\..\source\duke3d\src\soundefs.h" />
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<ClInclude Include="..\..\source\duke3d\src\sounds.h" />
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<ClInclude Include="..\..\source\duke3d\src\sounds_mapster32.h" />
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<ClInclude Include="..\..\source\duke3d\src\soundsdyn.h" />
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<ClInclude Include="..\..\source\duke3d\src\startwin.game.h" />
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</ItemGroup>
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@ -7,9 +7,6 @@
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<Filter Include="Header Files">
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<UniqueIdentifier>{82d4000f-cd8c-4737-88dc-4ada5775a68e}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\editor">
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<UniqueIdentifier>{3477e5cd-29a4-42b2-8c3f-ca4618242526}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\android">
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<UniqueIdentifier>{52ce6149-4982-41a4-9adf-c7a9468421fd}</UniqueIdentifier>
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</Filter>
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@ -123,15 +120,6 @@
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<ClInclude Include="..\..\source\duke3d\src\quotes.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\m32def.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\mapster32.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\sounds_mapster32.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\input.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -168,9 +156,6 @@
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<ClInclude Include="..\..\source\duke3d\src\inv.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\build\include\m32script.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\source\duke3d\src\actors.cpp">
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@ -301,4 +286,4 @@
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<Filter>Resource Files</Filter>
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</Manifest>
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</ItemGroup>
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</Project>
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</Project>
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@ -214,7 +214,11 @@
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<ClCompile Include="..\..\source\duke3d\src\sounds_mapster32.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\source\build\include\m32script.h" />
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<ClInclude Include="..\..\source\build\include\startwin.editor.h" />
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<ClInclude Include="..\..\source\duke3d\src\m32def.h" />
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<ClInclude Include="..\..\source\duke3d\src\mapster32.h" />
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<ClInclude Include="..\..\source\duke3d\src\sounds_mapster32.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="audiolib.vcxproj">
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@ -16,6 +16,9 @@
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<Filter Include="Source Files\duke3d_editor">
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<UniqueIdentifier>{ee09cb31-7362-4130-8d18-bbd79d8b6beb}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\editor">
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<UniqueIdentifier>{0a73384a-1c85-408e-b551-41eee33e3db6}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\source\build\src\startwin.editor.cpp">
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@ -65,6 +68,18 @@
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<ClInclude Include="..\..\source\build\include\startwin.editor.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\build\include\m32script.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\m32def.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\mapster32.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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<ClInclude Include="..\..\source\duke3d\src\sounds_mapster32.h">
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<Filter>Header Files\editor</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\source\duke3d\rsrc\buildres.rc">
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