mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Mapster32: when pasting onto the bottom part of a [2]-wall, take over y-flipping.
Note that x-flipping is determined by the cstat of the upper part of the wall (that is, the wall facing the player, not the nextwall, from which the picnum for the bottom part is taken.) git-svn-id: https://svn.eduke32.com/eduke32@4493 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
66f5b547cf
commit
2153c81afb
1 changed files with 3 additions and 0 deletions
|
@ -7237,6 +7237,9 @@ static void Keys3d(void)
|
|||
|
||||
if (AIMING_AT_WALL)
|
||||
{
|
||||
if (searchisbottom)
|
||||
SET_PROTECT_BITS(wall[searchbottomwall].cstat, tempcstat, ~256);
|
||||
|
||||
wall[searchbottomwall].picnum = temppicnum;
|
||||
wall[searchbottomwall].shade = tempshade;
|
||||
wall[searchbottomwall].pal = temppal;
|
||||
|
|
Loading…
Reference in a new issue