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- add levelwarp cheat to Redneck and Duke
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3 changed files with 73 additions and 2 deletions
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@ -2,8 +2,9 @@
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/*
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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Copyright (C) 2019 Nuke.YKT
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Copyright (C) 2020 Raze developers and contributors
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This file is part of NBlood.
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This file was part of NBlood.
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NBlood is free software; you can redistribute it and/or
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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modify it under the terms of the GNU General Public License version 2
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@ -245,7 +246,7 @@ static int osdcmd_levelwarp(osdcmdptr_t parm)
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int m = atoi(parm->parms[1]);
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int m = atoi(parm->parms[1]);
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if (e == 0 || m == 0)
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if (e == 0 || m == 0)
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{
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{
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Printf("Invalid level!: E%sM%s\n", parm->parms[0], parm->parms[1]);
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Printf(OSD_ERROR "Invalid level!: E%sM%s\n", parm->parms[0], parm->parms[1]);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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LevelWarp(e - 1, m - 1);
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LevelWarp(e - 1, m - 1);
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@ -38,6 +38,39 @@ BEGIN_DUKE_NS
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat = { -1, 0, 0 };
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat = { -1, 0, 0 };
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static int osdcmd_levelwarp(osdcmdptr_t parm)
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{
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if (parm->numparms != 2)
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return OSDCMD_SHOWHELP;
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int e = atoi(parm->parms[0]);
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int m = atoi(parm->parms[1]);
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if (e == 0 || m == 0)
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{
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Printf(OSD_ERROR "Invalid level!: E%sL%s\n", parm->parms[0], parm->parms[1]);
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return OSDCMD_OK;
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}
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = e - 1;
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m_level_number = m - 1;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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if (g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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G_NewGame(ud.m_volume_number, m_level_number, ud.m_player_skill);
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g_player[myconnectindex].ps->gm = MODE_RESTART;
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}
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else G_NewGame_EnterLevel();
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return OSDCMD_OK;
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}
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static int osdcmd_map(osdcmdptr_t parm)
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static int osdcmd_map(osdcmdptr_t parm)
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{
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{
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char filename[BMAX_PATH];
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char filename[BMAX_PATH];
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@ -691,6 +724,8 @@ int32_t registerosdcommands(void)
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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OSD_RegisterFunction("levelwarp","levelwarp <e> <m>: warp to episode 'e' and map 'm'", osdcmd_levelwarp);
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OSD_RegisterFunction("printtimes", "printtimes: prints VM timing statistics", osdcmd_printtimes);
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OSD_RegisterFunction("printtimes", "printtimes: prints VM timing statistics", osdcmd_printtimes);
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@ -1,6 +1,7 @@
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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/*
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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Copyright (C) 2010 EDuke32 developers and contributors
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Copyright (C) 2020 Raze developers and contributors
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This file is part of EDuke32.
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This file is part of EDuke32.
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@ -35,6 +36,39 @@ BEGIN_RR_NS
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat = { -1, 0, 0 };
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat = { -1, 0, 0 };
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static int osdcmd_levelwarp(osdcmdptr_t parm)
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{
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if (parm->numparms != 2)
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return OSDCMD_SHOWHELP;
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int e = atoi(parm->parms[0]);
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int m = atoi(parm->parms[1]);
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if (e == 0 || m == 0)
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{
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Printf(OSD_ERROR "Invalid level!: E%sL%s\n", parm->parms[0], parm->parms[1]);
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return OSDCMD_OK;
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}
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = e - 1;
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m_level_number = m - 1;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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if (g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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G_NewGame(ud.m_volume_number, m_level_number, ud.m_player_skill);
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g_player[myconnectindex].ps->gm = MODE_RESTART;
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}
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else G_NewGame_EnterLevel();
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return OSDCMD_OK;
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}
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static int osdcmd_map(osdcmdptr_t parm)
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static int osdcmd_map(osdcmdptr_t parm)
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{
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{
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char filename[BMAX_PATH];
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char filename[BMAX_PATH];
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@ -523,6 +557,7 @@ int32_t registerosdcommands(void)
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OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
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OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
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OSD_RegisterFunction("demo","demo <demofile or demonum>: starts the given demo", osdcmd_demo);
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OSD_RegisterFunction("demo","demo <demofile or demonum>: starts the given demo", osdcmd_demo);
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}
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}
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OSD_RegisterFunction("levelwarp","levelwarp <e> <m>: warp to episode 'e' and map 'm'", osdcmd_levelwarp);
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#if !defined NETCODE_DISABLE
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#if !defined NETCODE_DISABLE
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OSD_RegisterFunction("connect","connect: connects to a multiplayer game", osdcmd_connect);
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OSD_RegisterFunction("connect","connect: connects to a multiplayer game", osdcmd_connect);
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