- use owner wrappers in spawn code.

This commit is contained in:
Christoph Oelckers 2020-11-02 23:53:22 +01:00
parent 24cfd841f2
commit 212b99d0f3
2 changed files with 29 additions and 30 deletions

View file

@ -115,7 +115,7 @@ int spawn_d(int j, int pn)
}
return i;
case FIREFLYFLYINGEFFECT:
sp->owner = j;
act->SetOwner(actj);
changespritestat(i, STAT_MISC);
sp->xrepeat = 16;
sp->yrepeat = 16;
@ -123,8 +123,8 @@ int spawn_d(int j, int pn)
case LAVAPOOLBUBBLE:
if (spj->xrepeat < 30)
return i;
sp->owner = j;
changespritestat(i, STAT_MISC);
act->SetOwner(actj);
changespritestat(i, STAT_MISC);
sp->x += krand() % 512 - 256;
sp->y += krand() % 512 - 256;
sp->xrepeat = 16;
@ -338,8 +338,8 @@ int spawn_d(int j, int pn)
sp->xrepeat=4;
sp->yrepeat=5;
sp->owner = i;
sp->hitag = i;
act->SetOwner(act);
sp->hitag = i; // hijack
sp->xvel = 16;
ssp(act, CLIPMASK0);
@ -561,7 +561,7 @@ int spawn_d(int j, int pn)
case VIEWSCREEN:
case VIEWSCREEN2:
sp->owner = i;
act->SetOwner(act);
sp->lotag = 1;
sp->extra = 1;
changespritestat(i,6);
@ -935,9 +935,9 @@ int spawn_d(int j, int pn)
break;
case HEAVYHBOMB:
if(j >= 0)
sp->owner = j;
else sp->owner = i;
if(j >= 0) act->SetOwner(actj);
else act->SetOwner(act);
sp->xrepeat = sp->yrepeat = 9;
sp->yvel = 4;
case REACTOR2:
@ -992,7 +992,7 @@ int spawn_d(int j, int pn)
}
else
{
sp->owner = i;
act->SetOwner(act);
sp->cstat = 0;
}
@ -1043,21 +1043,21 @@ int spawn_d(int j, int pn)
case BOX:
sp->cstat = 257; // Make it hitable
sp->extra = 1;
changespritestat(i,6);
changespritestat(act, STAT_STANDABLE);
break;
case FLOORFLAME:
sp->shade = -127;
changespritestat(i,6);
changespritestat(act, STAT_STANDABLE);
break;
case BOUNCEMINE:
sp->owner = i;
act->SetOwner(act);
sp->cstat |= 1+256; //Make it hitable
sp->xrepeat = sp->yrepeat = 24;
sp->shade = -127;
sp->extra = impact_damage<<2;
changespritestat(i,2);
changespritestat(act, STAT_ZOMBIEACTOR);
break;
case CAMERA1:
@ -1114,9 +1114,9 @@ int spawn_d(int j, int pn)
}
else sp->cstat = 1+256;
sp->extra = impact_damage<<2;
sp->owner = i;
act->SetOwner(act);
changespritestat(i,6);
changespritestat(act, STAT_STANDABLE);
break;
case CRACK1:

View file

@ -154,17 +154,17 @@ int spawn_r(int j, int pn)
if (!isRRRA()) goto default_case;
sp->lotag = 1;
sp->clipdist = 0;
sp->owner = i;
act->SetOwner(act);
sp->extra = 0;
changespritestat(i,115);
changespritestat(act,115);
break;
case RRTILE8593:
if (!isRRRA()) goto default_case;
sp->lotag = 1;
sp->clipdist = 0;
sp->owner = i;
act->SetOwner(act);
sp->extra = 0;
changespritestat(i,122);
changespritestat(act,122);
break;
case RRTILE285:
case RRTILE286:
@ -1100,7 +1100,7 @@ int spawn_r(int j, int pn)
break;
case HEAVYHBOMB:
sp->owner = i;
act->SetOwner(act);
sp->xrepeat = sp->yrepeat = 9;
sp->yvel = 4;
case REACTOR2:
@ -1165,7 +1165,7 @@ int spawn_r(int j, int pn)
}
else
{
sp->owner = i;
act->SetOwner(act);
sp->cstat = 0;
}
@ -1375,9 +1375,8 @@ int spawn_r(int j, int pn)
}
else sp->cstat = 1+256;
sp->extra = impact_damage<<2;
sp->owner = i;
changespritestat(i,6);
act->SetOwner(act);
changespritestat(act, STAT_STANDABLE);
break;
case CRACK1:
@ -1394,8 +1393,8 @@ int spawn_r(int j, int pn)
}
sp->pal = 0;
sp->owner = i;
changespritestat(i,6);
act->SetOwner(act);
changespritestat(act, STAT_STANDABLE);
sp->xvel = 8;
ssp(act, CLIPMASK0);
break;
@ -1411,10 +1410,10 @@ int spawn_r(int j, int pn)
sp->xrepeat = 18;
sp->yrepeat = 18;
sp->clipdist = mulscale7(sp->xrepeat,tilesiz[sp->picnum].x);
sp->owner = 100;
act->saved_ammo = 100;
sp->cstat = 257;
sp->lotag = 1;
changespritestat(i,1);
changespritestat(act, STAT_ACTOR);
break;
case EMPTYBOAT:
if (!isRRRA()) goto default_case;
@ -1427,7 +1426,7 @@ int spawn_r(int j, int pn)
sp->xrepeat = 32;
sp->yrepeat = 32;
sp->clipdist = mulscale7(sp->xrepeat,tilesiz[sp->picnum].x);
sp->owner = 20;
act->saved_ammo = 20;
sp->cstat = 257;
sp->lotag = 1;
changespritestat(i,1);