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- Exhumed: Revert source for ammo
in DrawHUD2()
from 7b8dcde5d2
.
* Fixes https://forum.zdoom.org/viewtopic.php?f=340&t=72853.
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@ -304,7 +304,7 @@ class ExhumedStatusBar : RazeStatusBar
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// Weapon
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//
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int weapon = pp.nCurrentWeapon;
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int ammo = pp.nAmmo[weapon];
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int ammo = nCounterDest;
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if (ammo > 0) // wicon > 0
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{
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if (weapon == kWeaponPistol && cl_showmagamt)
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