mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- fixed a few CCMDs which were blocked in the console.
This commit is contained in:
parent
742917c6d7
commit
20248d8e08
4 changed files with 9 additions and 9 deletions
|
@ -65,7 +65,7 @@ static int osdcmd_warptocoords(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (gViewPos > VIEWPOS_0)
|
||||
gViewPos = VIEWPOS_0;
|
||||
else
|
||||
|
@ -75,7 +75,7 @@ static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_coop_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (gGameOptions.nGameType == 1)
|
||||
{
|
||||
gViewIndex = connectpoint2[gViewIndex];
|
||||
|
@ -101,7 +101,7 @@ static int osdcmd_coop_view(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_show_weapon(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
cl_showweapon = (cl_showweapon + 1) & 3;
|
||||
return CCMD_OK;
|
||||
}
|
||||
|
|
|
@ -107,7 +107,7 @@ static int osdcmd_spawn(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (!nFreeze)
|
||||
{
|
||||
bCamera = !bCamera;
|
||||
|
|
|
@ -127,7 +127,7 @@ static int osdcmd_warptocoords(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (!isRRRA() || (!ps[myconnectindex].OnMotorcycle && !ps[myconnectindex].OnBoat))
|
||||
{
|
||||
if (ps[myconnectindex].over_shoulder_on)
|
||||
|
@ -145,7 +145,7 @@ static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_coop_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (ud.coop || ud.recstat == 2)
|
||||
{
|
||||
screenpeek = connectpoint2[screenpeek];
|
||||
|
@ -156,7 +156,7 @@ static int osdcmd_coop_view(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_show_weapon(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (ud.multimode > 1)
|
||||
{
|
||||
ud.showweapons = 1 - ud.showweapons;
|
||||
|
|
|
@ -102,7 +102,7 @@ static int osdcmd_mirror(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
auto pp = &Player[myconnectindex];
|
||||
if (inputState.ShiftPressed())
|
||||
{
|
||||
|
@ -126,7 +126,7 @@ static int osdcmd_third_person_view(CCmdFuncPtr parm)
|
|||
|
||||
static int osdcmd_coop_view(CCmdFuncPtr parm)
|
||||
{
|
||||
if (gamestate != GS_LEVEL || System_WantGuiCapture()) return CCMD_OK;
|
||||
if (gamestate != GS_LEVEL) return CCMD_OK;
|
||||
if (gNet.MultiGameType == MULTI_GAME_COOPERATIVE)
|
||||
{
|
||||
screenpeek = connectpoint2[screenpeek];
|
||||
|
|
Loading…
Reference in a new issue