- Duke: Amend af9f2f3eb6 to not reset the skill if incoming skill is -1;

This commit is contained in:
Mitchell Richters 2021-07-26 19:41:17 +10:00
parent adb9547ba9
commit 1fa0863a52

View file

@ -142,7 +142,7 @@ void GameInterface::Render()
void GameInterface::NextLevel(MapRecord* map, int skill)
{
ud.player_skill = skill + 1;
if (skill != -1) ud.player_skill = skill + 1;
enterlevel(map, 0);
}