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LunaCON: Add -Wall option and sector[].*bunch, warn on some NYI gamevar flags.
git-svn-id: https://svn.eduke32.com/eduke32@3804 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 25 additions and 12 deletions
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@ -122,7 +122,6 @@ enum GamevarFlags_t {
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GAMEVAR_CHARPTR = 0x00010000, // plValues is a pointer to a char
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GAMEVAR_CHARPTR = 0x00010000, // plValues is a pointer to a char
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GAMEVAR_PTR_MASK = GAMEVAR_INTPTR|GAMEVAR_FLOATPTR|GAMEVAR_SHORTPTR|GAMEVAR_CHARPTR,
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GAMEVAR_PTR_MASK = GAMEVAR_INTPTR|GAMEVAR_FLOATPTR|GAMEVAR_SHORTPTR|GAMEVAR_CHARPTR,
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// GAMEVAR_NORESET = 0x00020000, // var values are not reset when restoring map state
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GAMEVAR_SPECIAL = 0x00040000, // flag for structure member shortcut vars
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GAMEVAR_SPECIAL = 0x00040000, // flag for structure member shortcut vars
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};
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};
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@ -142,7 +141,6 @@ enum GamearrayFlags_t {
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GAMEARRAY_VARSIZE = 0x00000020,
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GAMEARRAY_VARSIZE = 0x00000020,
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GAMEARRAY_RESET = 0x00000008,
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GAMEARRAY_RESET = 0x00000008,
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/// GAMEARRAY_NORESET = 0x00000001,
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};
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};
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typedef struct {
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typedef struct {
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@ -725,8 +725,8 @@ local SectorLabels = {
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hitag = SEC".hitag",
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hitag = SEC".hitag",
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extra = SEC".extra",
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extra = SEC".extra",
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ceilingbunch = {},
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ceilingbunch = { SEC".ceilingbunch" },
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floorbunch = {},
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floorbunch = { SEC".floorbunch" },
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ulotag = S2U(SEC".lotag"),
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ulotag = S2U(SEC".lotag"),
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uhitag = S2U(SEC".hitag"),
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uhitag = S2U(SEC".hitag"),
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@ -1376,7 +1376,7 @@ local function our_require(modname, ...)
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errorf(ERRLEV-1, "Couldn't open file \"%s\"", modfn)
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errorf(ERRLEV-1, "Couldn't open file \"%s\"", modfn)
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end
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end
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local modfunc, errmsg = loadstring(str)
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local modfunc, errmsg = loadstring(str, modfn)
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if (modfunc == nil) then
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if (modfunc == nil) then
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errorf(ERRLEV-1, "Couldn't load \"%s\": %s", modname, errmsg)
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errorf(ERRLEV-1, "Couldn't load \"%s\": %s", modname, errmsg)
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end
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end
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@ -1113,6 +1113,12 @@ function Cmd.gamevar(identifier, initval, flags)
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return
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return
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end
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end
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local GVFLAG_NYI = GVFLAG.NODEFAULT + GVFLAG.NORESET
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if (bit.band(flags, GVFLAG_NYI) ~= 0) then
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warnprintf("gamevar \"%s\" flag(s) %d: not yet implemented",
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identifier, bit.band(flags, GVFLAG_NYI))
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end
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if (flags==GVFLAG.PERPLAYER+GVFLAG.PERACTOR) then
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if (flags==GVFLAG.PERPLAYER+GVFLAG.PERACTOR) then
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errprintf("invalid gamevar flags: must be either PERPLAYER or PERACTOR, not both")
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errprintf("invalid gamevar flags: must be either PERPLAYER or PERACTOR, not both")
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return
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return
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@ -3227,14 +3233,23 @@ local function handle_cmdline_arg(str)
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local val = true
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local val = true
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local warnstr = str:sub(3)
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local warnstr = str:sub(3)
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if (warnstr:sub(1,3)=="no-") then
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if (warnstr == "all") then
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val = false
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-- Enable all warnings.
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warnstr = warnstr:sub(4)
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for wopt in pairs(g_warn) do
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end
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g_warn[wopt] = true
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end
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if (type(g_warn[warnstr])=="boolean") then
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g_warn[warnstr] = val
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ok = true
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ok = true
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else
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-- Enable or disable a particular warning.
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if (warnstr:sub(1,3)=="no-") then
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val = false
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warnstr = warnstr:sub(4)
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end
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if (type(g_warn[warnstr])=="boolean") then
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g_warn[warnstr] = val
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ok = true
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end
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end
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end
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-- -fno* special handling
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-- -fno* special handling
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