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- Blood: Tweak positioning for when using cl_showmagamt 1
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This moves the ammo count and inventory item icon/count over by 9px to compensate.
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1 changed files with 2 additions and 2 deletions
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@ -728,7 +728,7 @@ private:
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DrawStatNumber("%3d", pPlayer->armor[2] >> 4, kSBarNumberArmor3, 170, 187 - 200, 0, 0, 256, (int)(65536 * 0.65));
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}
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DrawPackItemInStatusBar2(pPlayer, 225 - 320, 194 - 200, 240 - 320, 187 - 200, 512, (int)(65536 * 0.7));
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DrawPackItemInStatusBar2(pPlayer, 216 - 320, 194 - 200, 231 - 320, 187 - 200, 512, (int)(65536 * 0.7));
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if (pPlayer->curWeapon && pPlayer->weaponAmmo != -1)
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{
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@ -750,7 +750,7 @@ private:
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short clip = CalcMagazineAmount(num, 2, pPlayer->weaponState == 1);
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format.Format("%d/%d", clip, num - clip);
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DrawCharArray(format.GetChars(), kSBarNumberAmmo, 267-320, 187 - 200, 0, 0, 512);
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DrawCharArray(format.GetChars(), kSBarNumberAmmo, 258-320, 187 - 200, 0, 0, 512);
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}
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}
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