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- fixed the vertical offsets of the World Tour skies.
They were rendered too low.
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1 changed files with 8 additions and 8 deletions
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@ -194,14 +194,14 @@ static void setupbackdrop()
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if (isWorldTour())
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if (isWorldTour())
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{
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{
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defineSky(5284, 65536, 3, defoff);
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defineSky(5284, 65536, 3, defoff);
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defineSky(5412, 65536, 3, defoff, 48);
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defineSky(5412, 65536, 3, defoff, 80);
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defineSky(5420, 65536, 3, defoff, 48);
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defineSky(5420, 65536, 3, defoff, 80);
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defineSky(5450, 65536, 3, defoff7, 48);
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defineSky(5450, 65536, 3, defoff7, 80);
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defineSky(5540, 65536, 3, defoff, 48);
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defineSky(5540, 65536, 3, defoff, 80);
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defineSky(5548, 65536, 3, defoff, 48);
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defineSky(5548, 65536, 3, defoff, 80);
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defineSky(5556, 65536, 3, defoff1, 48);
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defineSky(5556, 65536, 3, defoff1, 80);
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defineSky(5720, 65536, 3, defoff4, 48);
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defineSky(5720, 65536, 3, defoff4, 80);
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defineSky(5814, 65536, 3, defoff, 48);
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defineSky(5814, 65536, 3, defoff, 80);
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}
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}
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// Ugh... Since we do not know up front which of these tiles are skies we have to set them all...
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// Ugh... Since we do not know up front which of these tiles are skies we have to set them all...
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