Redid the MP text buffer changes such as to make them not suck

git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2006-04-22 00:17:55 +00:00
parent 8c33b56045
commit 1d56c7d041
2 changed files with 71 additions and 27 deletions

View file

@ -161,8 +161,7 @@ void setgamepalette(struct player_struct *player, char *pal, int set)
player->palette = pal;
}
#define MPTEXT(x,y) ((xdim >= 640 && ydim >= 480)?x:y)
#define TEXTWRAPLEN 76
#define TEXTWRAPLEN ((scale(35,ScreenWidth,320))-1)// 76
int txgametext_(int small, int starttile, int x,int y,char *t,char s,char p,short orientation,long x1, long y1, long x2, long y2)
{
@ -177,14 +176,14 @@ int txgametext_(int small, int starttile, int x,int y,char *t,char s,char p,shor
{
while(*t)
{
if(*t == 32) {newx+=small?3:5;t++;continue;}
if(*t == 32) {newx+=5;t++;continue;}
else ac = *t - '!' + starttile;
if( ac < starttile || ac > (starttile + 93) ) break;
if(*t >= '0' && *t <= '9')
newx += small?4:8;
else newx += (tilesizx[ac]>>small);
if((*t >= '0' && *t <= '9') || (small && !(*t >= 'a' && *t <= 'Z')))
newx += 8;
else newx += tilesizx[ac];
t++;
}
@ -194,17 +193,17 @@ int txgametext_(int small, int starttile, int x,int y,char *t,char s,char p,shor
while(*t)
{
if(*t == 32) {x+=small?3:5;t++;continue;}
if(*t == 32) {x+=5;t++;continue;}
else ac = *t - '!' + starttile;
if( ac < starttile || ac > (starttile + 93) )
break;
rotatesprite(x<<16,y<<16,65536>>small,0,ac,s,p,2|orientation,x1,y1,x2,y2);
if(*t >= '0' && *t <= '9')
x += small?4:8;
else x += (tilesizx[ac]>>small);
if((t-oldt > TEXTWRAPLEN-5 && *t == 32) || t-oldt > TEXTWRAPLEN) oldt = t, x = oldx, y+=small?4:8;
rotatesprite(x<<16,(y<<16)+(small?ScreenHeight<<15:0),65536,0,ac,s,p,small?(8|16):(2|orientation),x1,y1,x2,y2);
if((*t >= '0' && *t <= '9'))
x += 8;
else x += tilesizx[ac];//(tilesizx[ac]>>small);
if((t-oldt > (signed)TEXTWRAPLEN-5 && *t == 32) || t-oldt > (signed)TEXTWRAPLEN) oldt = t, x = oldx, y+=8;
t++;
}
@ -1993,22 +1992,28 @@ void coords(short snum)
void operatefta(void)
{
long i, j, k;
long i, j, k, l;
if(ud.screen_size > 0) j = 200-45; else j = 200-8;
quotebot = min(quotebot,j);
quotebotgoal = min(quotebotgoal,j);
if(ps[myconnectindex].gm&MODE_TYPE) j -= MPTEXT(4,8);
if(ps[myconnectindex].gm&MODE_TYPE) j -= 8;
quotebotgoal = j; j = quotebot;
for(i=0;i<MAXUSERQUOTES;i++)
{
k = user_quote_time[i]; if (k <= 0) break;
if(Bstrlen(user_quote[i]) > TEXTWRAPLEN) j -= MPTEXT(4,8);
l = Bstrlen(user_quote[i]);
// if(Bstrlen(user_quote[i]) > TEXTWRAPLEN) j -= 8;
while(l > TEXTWRAPLEN)
{
l -= TEXTWRAPLEN;
j -= 8;
}
if (k > 4)
mpgametext(320>>1,j,user_quote[i],0,2+8+16);
else if (k > 2) mpgametext(320>>1,j,user_quote[i],0,2+8+16+1);
else mpgametext(320>>1,j,user_quote[i],0,2+8+16+1+32);
j -= MPTEXT(4,8);
j -= 8;
}
if (ps[screenpeek].fta <= 1) return;
@ -2031,9 +2036,15 @@ void operatefta(void)
for(i=0;i<MAXUSERQUOTES;i++)
{
if (user_quote_time[i] <= 0) break;
k -= MPTEXT(4,8)<<(Bstrlen(user_quote[i]) > TEXTWRAPLEN);
k -= 8; // <<(Bstrlen(user_quote[i]) > TEXTWRAPLEN);
l = Bstrlen(user_quote[i]);
while(l > TEXTWRAPLEN)
{
l -= TEXTWRAPLEN;
k -= 8;
}
}
k -= MPTEXT(2,4);
k -= 4;
}
j = ps[screenpeek].fta;
@ -2153,9 +2164,11 @@ else if(ud.recstat == 2) { if (frecfilep) fclose(frecfilep); } // JBF: fixes cr
}
short inputloc = 0;
short strget(short x,short y,char *t,short dalen,short c)
short strget_(int small,short x,short y,char *t,short dalen,short c)
{
short ch;
int i;
while((ch = KB_Getch()) != 0)
{
@ -2210,13 +2223,38 @@ short strget(short x,short y,char *t,short dalen,short c)
else x = gametext(x,y,t,c,2+8+16);
}
c = 4-(sintable[(totalclock<<4)&2047]>>11);
rotatesprite((x+MPTEXT(4,8))<<16,(y+MPTEXT(2,4)+((Bstrlen(t) > TEXTWRAPLEN+1)?4:0))<<16,MPTEXT(16384,32768),0,SPINNINGNUKEICON+((totalclock>>3)%7),c,0,2+8,0,0,xdim-1,ydim-1);
i = Bstrlen(t);
while(i > TEXTWRAPLEN+1)
{
i -= TEXTWRAPLEN;
y += 8;
}
rotatesprite((x+(small?4:8))<<16,((y+(small?0:4))<<16)+(small?ScreenHeight<<15:0),32768,0,SPINNINGNUKEICON+((totalclock>>3)%7),c,0,small?(8|16):2+8,0,0,xdim-1,ydim-1);
return (0);
}
inline short strget(short x,short y,char *t,short dalen,short c)
{
return(strget_(0,x,y,t,dalen,c));
}
inline short strgetsm(short x,short y,char *t,short dalen,short c)
{
return(strget_(1,x,y,t,dalen,c));
}
inline short mpstrget(short x,short y,char *t,short dalen,short c)
{
if(xdim >= 640 && ydim >= 480)
return(strgetsm(x,y,t,dalen,c));
else return(strget(x,y,t,dalen,c));
}
void typemode(void)
{
short ch, hitstate, i, j;
short ch, hitstate, i, j, l;
if( ps[myconnectindex].gm&MODE_SENDTOWHOM )
{
@ -2245,7 +2283,13 @@ void typemode(void)
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
}
adduserquote(recbuf);
quotebot += MPTEXT(4,8)<<(Bstrlen(recbuf) > TEXTWRAPLEN);
quotebot += 8; // <<(Bstrlen(recbuf) > TEXTWRAPLEN);
l = Bstrlen(recbuf);
while(l > TEXTWRAPLEN)
{
l -= TEXTWRAPLEN;
quotebot += 8;
}
quotebotgoal = quotebot;
}
else if(sendmessagecommand >= 0)
@ -2320,7 +2364,7 @@ void typemode(void)
else
{
if(ud.screen_size > 0) j = 200-45; else j = 200-8;
hitstate = strget(320>>1,j,typebuf,MPTEXT(120,30),1);
hitstate = mpstrget(320>>1,j,typebuf,120,1);
if(hitstate == 1)
{

View file

@ -2100,19 +2100,19 @@ cheat_for_port_credits:
case 2: enabled = usehightile;
if (enabled && x==io) useprecache = !useprecache;
if (enabled) modval(0,1,(int *)&useprecache,1,probey==io);
gametextpal(d,yy, useprecache && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):10, 0); break;
gametextpal(d,yy, useprecache && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):15, 0); break;
case 3: enabled = usehightile;
if (enabled && x==io) glusetexcompr = !glusetexcompr;
if (enabled) modval(0,1,(int *)&glusetexcompr,1,probey==io);
gametextpal(d,yy, glusetexcompr && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):10, 0); break;
gametextpal(d,yy, glusetexcompr && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):15, 0); break;
case 4: enabled = (glusetexcompr && usehightile && useprecache);
if (enabled && x==io) glusetexcache = !glusetexcache;
if (enabled) modval(0,1,(int *)&glusetexcache,1,probey==io);
gametextpal(d,yy, glusetexcache && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):10, 0); break;
gametextpal(d,yy, glusetexcache && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):15, 0); break;
case 5: enabled = (glusetexcompr && usehightile && useprecache && glusetexcache);
if (enabled && x==io) glusetexcachecompression = !glusetexcachecompression;
if (enabled) modval(0,1,(int *)&glusetexcachecompression,1,probey==io);
gametextpal(d,yy, glusetexcachecompression && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):10, 0); break;
gametextpal(d,yy, glusetexcachecompression && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):15, 0); break;
case 6: if (x==io) usemodels = 1-usemodels;
modval(0,1,(int *)&usemodels,1,probey==io);
gametextpal(d,yy, usemodels ? "On" : "Off", MENUHIGHLIGHT(io), 0); break;