mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Get rid of a bunch of useless comments.
git-svn-id: https://svn.eduke32.com/eduke32@5506 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 51 deletions
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@ -1888,7 +1888,6 @@ static void C_GetNextVarType(int32_t type)
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break;
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}
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//printf("LabelID is %d\n",lLabelID);
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if (EDUKE32_PREDICT_FALSE(lLabelID == -1))
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{
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g_numCompilerErrors++;
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@ -1903,14 +1902,8 @@ static void C_GetNextVarType(int32_t type)
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case STRUCT_SPRITE:
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*g_scriptPtr++=ActorLabels[lLabelID].lId;
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//printf("member's flags are: %02Xh\n",ActorLabels[lLabelID].flags);
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if (ActorLabels[lLabelID].flags & LABEL_HASPARM2)
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{
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//printf("Member has PARM2\n");
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// get parm2
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// get the ID of the DEF
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C_GetNextVarType(0);
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}
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break;
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case STRUCT_SECTOR:
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*g_scriptPtr++=SectorLabels[lLabelID].lId;
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@ -1921,14 +1914,8 @@ static void C_GetNextVarType(int32_t type)
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case STRUCT_PLAYER:
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*g_scriptPtr++=PlayerLabels[lLabelID].lId;
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//printf("member's flags are: %02Xh\n",ActorLabels[lLabelID].flags);
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if (PlayerLabels[lLabelID].flags & LABEL_HASPARM2)
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{
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//printf("Member has PARM2\n");
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// get parm2
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// get the ID of the DEF
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C_GetNextVarType(0);
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}
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break;
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case STRUCT_ACTORVAR:
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case STRUCT_PLAYERVAR:
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@ -3030,11 +3017,6 @@ DO_DEFSTATE:
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bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
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*g_scriptPtr++=ProjectileLabels[lLabelID].lId;
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//printf("member's flags are: %02Xh\n",PlayerLabels[lLabelID].flags);
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// now at target VAR...
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// get the ID of the DEF
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switch (tw)
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{
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case CON_SETPROJECTILE:
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@ -3053,7 +3035,6 @@ DO_DEFSTATE:
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// defines var1 and sets initial value.
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// flags are used to define usage
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// (see top of this files for flags)
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//printf("Got gamedef. Getting Label. '%.20s'\n",textptr);
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if (EDUKE32_PREDICT_FALSE(isdigit(*textptr) || (*textptr == '-')))
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{
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@ -3067,8 +3048,6 @@ DO_DEFSTATE:
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}
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C_GetNextLabelName();
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//printf("Got Label '%.20s'\n",textptr);
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// Check to see it's already defined
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if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,label+(g_numLabels<<6))>=0))
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{
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@ -3077,26 +3056,21 @@ DO_DEFSTATE:
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hash_delete(&h_keywords, label+(g_numLabels<<6));
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}
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//printf("Translating number '%.20s'\n",textptr);
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C_GetNextValue(LABEL_DEFINE); // get initial value
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//printf("Done Translating number. '%.20s'\n",textptr);
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C_GetNextValue(LABEL_DEFINE); // get flags
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//Bsprintf(g_szBuf,"Adding GameVar=\"%s\", val=%l, flags=%lX",label+(g_numLabels<<6),
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// *(g_scriptPtr-2), *(g_scriptPtr-1));
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//AddLog(g_szBuf);
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if (EDUKE32_PREDICT_FALSE((*(g_scriptPtr-1)&GAMEVAR_USER_MASK)==3))
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{
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g_numCompilerWarnings++;
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*(g_scriptPtr-1)^=GAMEVAR_PERPLAYER;
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C_ReportError(WARNING_BADGAMEVAR);
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}
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Gv_NewVar(label+(g_numLabels<<6),*(g_scriptPtr-2),
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(*(g_scriptPtr-1))
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// can't define default or secret
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& (~(GAMEVAR_DEFAULT | GAMEVAR_SECRET))
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);
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//AddLog("Added gamevar");
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g_scriptPtr -= 3; // no need to save in script...
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continue;
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@ -3112,8 +3086,6 @@ DO_DEFSTATE:
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continue;
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}
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C_GetNextLabelName();
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//printf("Got Label '%.20s'\n",textptr);
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// Check to see it's already defined
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if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,label+(g_numLabels<<6))>=0))
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{
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@ -3137,10 +3109,7 @@ DO_DEFSTATE:
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case CON_DEFINE:
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{
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//printf("Got definition. Getting Label. '%.20s'\n",textptr);
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C_GetNextLabelName();
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//printf("Got label. '%.20s'\n",textptr);
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// Check to see it's already defined
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if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,label+(g_numLabels<<6))>=0))
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{
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@ -3156,9 +3125,7 @@ DO_DEFSTATE:
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C_ReportError(WARNING_NAMEMATCHESVAR);
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}
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//printf("Translating. '%.20s'\n",textptr);
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C_GetNextValue(LABEL_DEFINE);
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//printf("Translated. '%.20s'\n",textptr);
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i = hash_find(&h_labels,label+(g_numLabels<<6));
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if (i>=0)
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@ -3170,12 +3137,10 @@ DO_DEFSTATE:
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g_numCompilerWarnings++;
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initprintf("%s:%d: warning: ignored redefinition of `%s' to %d (old: %d).\n",g_szScriptFileName,
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g_lineNumber,label+(g_numLabels<<6), (int32_t)(*(g_scriptPtr-1)), labelcode[i]);
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//C_ReportError(WARNING_DUPLICATEDEFINITION);
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}
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}
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else
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{
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// printf("Defining Definition \"%s\" to be '%d'\n",label+(g_numLabels<<6),*(g_scriptPtr-1));
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hash_add(&h_labels,label+(g_numLabels<<6),g_numLabels,0);
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labeltype[g_numLabels] = LABEL_DEFINE;
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labelcode[g_numLabels++] = *(g_scriptPtr-1);
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@ -3970,11 +3935,8 @@ DO_DEFSTATE:
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/// now pointing at 'xxx'
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// get the ID of the DEF
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C_GetNextLabelName();
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//printf("found label of \"%s\"\n", label+(g_numLabels<<6));
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// Check to see if it's a keyword
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if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,label+(g_numLabels<<6))>=0))
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{
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g_numCompilerErrors++;
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@ -3983,10 +3945,9 @@ DO_DEFSTATE:
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}
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i=GetDefID(label+(g_numLabels<<6));
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//printf("Label \"%s\" ID is %d\n",label+(g_numLabels<<6), i);
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if (EDUKE32_PREDICT_FALSE(i<0))
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{
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// not a defined DEF
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g_numCompilerErrors++;
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C_ReportError(ERROR_NOTAGAMEVAR);
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continue;
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@ -4047,14 +4008,8 @@ DO_DEFSTATE:
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bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
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*g_scriptPtr++=ActorLabels[lLabelID].lId;
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//printf("member's flags are: %02Xh\n",ActorLabels[lLabelID].flags);
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if (ActorLabels[lLabelID].flags & LABEL_HASPARM2)
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{
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//printf("Member has PARM2\n");
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// get parm2
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// get the ID of the DEF
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C_GetNextVar();
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}
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C_GetNextVarType((tw == CON_GETACTOR) ? GAMEVAR_READONLY : 0);
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continue;
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@ -4166,9 +4121,7 @@ DO_DEFSTATE:
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continue;
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case CON_ENHANCED:
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// don't store in pCode...
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g_scriptPtr--;
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//printf("We are enhanced, baby...\n");
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C_GetNextValue(LABEL_DEFINE);
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g_scriptPtr--;
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if (EDUKE32_PREDICT_FALSE(*g_scriptPtr > BYTEVERSION_JF))
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@ -4242,7 +4195,6 @@ DO_DEFSTATE:
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// adds const1 to var1 (const1 can be negative...)
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//printf("Found [add|set]var at line= %d\n",g_lineNumber);
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// get the ID of the DEF
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if (tw != CON_ZSHOOT && tw != CON_EZSHOOT)
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C_GetNextVarType(GAMEVAR_READONLY);
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else C_GetNextVar();
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