- fixed: Blood did not serialize its mirror data (which is also used for certain portals.)

Fixes #203
This commit is contained in:
Christoph Oelckers 2020-11-29 16:05:23 +01:00
parent cd1b79a703
commit 1b1449605f

View file

@ -661,6 +661,7 @@ void SerializeGameStats(FSerializer& arc);
void SerializePlayers(FSerializer& arc);
void SerializeView(FSerializer& arc);
void SerializeNNExts(FSerializer& arc);
void SerializeMirrors(FSerializer& arc);
void GameInterface::SerializeGameState(FSerializer& arc)
{
@ -692,6 +693,7 @@ void GameInterface::SerializeGameState(FSerializer& arc)
SerializeEvents(arc);
SerializeGameStats(arc);
SerializeSequences(arc);
SerializeMirrors(arc);
SerializeWarp(arc);
SerializeTriggers(arc);
SerializeView(arc);