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Move "EVENT_DISPLAYREST" after "EVENT_DISPLAYCROSSHAIR".
Patch from Fox. git-svn-id: https://svn.eduke32.com/eduke32@6715 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 7 additions and 7 deletions
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@ -1147,13 +1147,6 @@ void G_DisplayRest(int32_t smoothratio)
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}
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}
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if (VM_HaveEvent(EVENT_DISPLAYREST))
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{
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int32_t vr=viewingrange, asp=yxaspect;
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VM_OnEvent_(EVENT_DISPLAYREST, g_player[screenpeek].ps->i, screenpeek);
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setaspect(vr, asp);
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}
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if (g_player[myconnectindex].ps->newowner == -1 && ud.overhead_on == 0 && ud.crosshair && ud.camerasprite == -1)
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{
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ud.returnvar[0] = (160<<16) - (g_player[myconnectindex].ps->look_ang<<15);
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@ -1230,6 +1223,13 @@ void G_DisplayRest(int32_t smoothratio)
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}
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#endif
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if (VM_HaveEvent(EVENT_DISPLAYREST))
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{
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int32_t vr=viewingrange, asp=yxaspect;
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VM_OnEvent_(EVENT_DISPLAYREST, g_player[screenpeek].ps->i, screenpeek);
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setaspect(vr, asp);
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}
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if (ud.pause_on==1 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
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menutext_center(100, "Game Paused");
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