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weapons.con.sample: Fix three C to CON porting bugs. Thanks to Fox for the reports.
(Modders who used an older version: Take a look at the SVN diff, the fixes can easily be applied by hand.) git-svn-id: https://svn.eduke32.com/eduke32@3577 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 22 additions and 12 deletions
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@ -470,7 +470,7 @@ state draw_rpg // RPG_WEAPON:
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setvarvar hud_x weapon_xoffset
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setvarvar hud_y looking_arc
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shiftvarl looking_arc 1
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shiftvarl hud_y 1
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subvarvar hud_y gun_pos
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setvarvar hud_temp weaponcount
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@ -662,7 +662,7 @@ state draw_chaingun // CHAINGUN_WEAPON:
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addvarvar hud_y hud_temp
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getactor[playerid].pal hud_temp
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ifvarn hud_pal 1
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ifvarn hud_temp 1
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{
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displayrand hud_temp
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andvar hud_temp 3
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@ -1323,6 +1323,10 @@ state draw_freezer // FREEZE_WEAPON:
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andvar hud_temp 3
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addvarvar hud_x hud_temp
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displayrand hud_temp
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andvar hud_temp 3
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addvarvar hud_y hud_temp
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}
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@ -1395,15 +1399,18 @@ state draw_expander // GROW_WEAPON:
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{
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displayrand hud_temp
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andvar hud_temp 3
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}
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else
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setvar hud_temp 0
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addvarvar hud_x hud_temp
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addvarvar hud_x hud_temp
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displayrand hud_temp
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andvar hud_temp 3
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subvarvar hud_y hud_temp
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}
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addvar hud_x 184
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addvar hud_y 240
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subvarvar hud_y hud_temp
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setvarvar hud_tilenum weaponcount
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andvar hud_tilenum 3
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@ -1494,15 +1501,18 @@ state draw_shrinker // SHRINKER_WEAPON:
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{
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displayrand hud_temp
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andvar hud_temp 3
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}
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else
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setvar hud_temp 0
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addvarvar hud_x hud_temp
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addvarvar hud_x hud_temp
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displayrand hud_temp
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andvar hud_temp 3
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subvarvar hud_y hud_temp
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}
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addvar hud_x 184
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addvar hud_y 240
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subvarvar hud_y hud_temp
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setvarvar hud_tilenum weaponcount
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andvar hud_tilenum 3
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