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Limit what startwin.game.cpp needs to include.
git-svn-id: https://svn.eduke32.com/eduke32@6063 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 31 additions and 12 deletions
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@ -25,25 +25,22 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef game_h_
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#define game_h_
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#ifndef ONLY_USERDEFS
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#include "premap.h" // XXX
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef ONLY_USERDEFS
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// Compile game-side legacy Room over Room code?
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#define LEGACY_ROR 1
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#define USERQUOTE_LEFTOFFSET 5
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#define USERQUOTE_RIGHTOFFSET 14
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#define MAXRIDECULE 10
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#define MAXRIDECULELENGTH 40
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#define MAXSAVEGAMES 10
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#define MAXSAVEGAMENAME 22
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#define MAXPWLOCKOUT 128
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#define MAXRTSNAME 128
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#if defined(GEKKO) || defined(__OPENDINGUX__)
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# define VIEWSCREENFACTOR 0
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#elif defined(__ANDROID__)
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@ -128,6 +125,15 @@ extern camera_t g_camera;
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# define CAMERACLOCK g_cameraClock
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#endif
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#endif
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#define MAXRIDECULE 10
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#define MAXRIDECULELENGTH 40
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#define MAXSAVEGAMES 10
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#define MAXSAVEGAMENAME 22
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#define MAXPWLOCKOUT 128
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#define MAXRTSNAME 128
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// KEEPINSYNC lunatic/_defs_game.lua
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typedef struct {
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#if !defined LUNATIC
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@ -234,6 +240,9 @@ typedef struct {
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char wchoice[MAX_WEAPONS];
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} user_defs;
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extern user_defs ud;
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#ifndef ONLY_USERDEFS
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// this is checked against http://eduke32.com/VERSION
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extern const char *s_buildDate;
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@ -286,8 +295,6 @@ extern palette_t DefaultCrosshairColors;
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extern uint32_t g_frameDelay;
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extern user_defs ud;
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int32_t A_CheckInventorySprite(spritetype *s);
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int32_t A_InsertSprite(int16_t whatsect, int32_t s_x, int32_t s_y, int32_t s_z, int16_t s_pn, int8_t s_s, uint8_t s_xr,
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uint8_t s_yr, int16_t s_a, int16_t s_ve, int16_t s_zv, int16_t s_ow, int16_t s_ss);
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@ -520,10 +527,14 @@ EXTERN_INLINE_HEADER void G_SetStatusBarScale(int32_t sc);
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EXTERN_INLINE_HEADER void SetIfGreater(int32_t *variable, int32_t potentialValue);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#ifndef ONLY_USERDEFS
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#if defined game_c_ || !defined DISABLE_INLINING
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EXTERN_INLINE void G_SetStatusBarScale(int32_t sc)
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@ -543,3 +554,5 @@ EXTERN_INLINE void SetIfGreater(int32_t *variable, int32_t potentialValue)
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#endif
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#endif
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#endif
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@ -29,9 +29,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifdef STARTUP_SETUP_WINDOW
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#include "duke3d.h"
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#include "build.h"
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#include "cache1d.h"
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#include "grpscan.h"
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@ -46,8 +45,15 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "startwin.game.h"
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// for ud
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#include "keyboard.h"
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#include "control.h"
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#include "_control.h"
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#include "function.h"
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#include "inv.h"
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#define ONLY_USERDEFS
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#include "game.h"
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#include "common.h"
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#include "common_game.h"
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#define TAB_CONFIG 0
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