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In the textured 2D mode of Mapster32, only texture non-grayed out sectors.
git-svn-id: https://svn.eduke32.com/eduke32@2029 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 7 additions and 1 deletions
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@ -2674,7 +2674,13 @@ void overheadeditor(void)
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if (graphicsmode && !m32_sideview)
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if (graphicsmode && !m32_sideview)
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{
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{
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Bmemset(show2dsector, 0xff, sizeof(show2dsector));
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Bmemset(show2dsector, 0, sizeof(show2dsector));
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for (i=0; i<numsectors; i++)
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{
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YAX_SKIPSECTOR(i);
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show2dsector[i>>3] |= (1<<(i&7));
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}
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setview(0, 0, xdim-1, ydim16-1);
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setview(0, 0, xdim-1, ydim16-1);
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if (graphicsmode == 2)
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if (graphicsmode == 2)
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