diff --git a/source/duke3d/src/_functio.h b/source/duke3d/src/_functio.h index 3eaa8554f..ad8168556 100644 --- a/source/duke3d/src/_functio.h +++ b/source/duke3d/src/_functio.h @@ -46,7 +46,7 @@ char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] = "Fire", "Open", "Run", - "Run_Mode", + "AutoRun", "Jump", "Crouch", "Look_Up", @@ -57,18 +57,6 @@ char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] = "Strafe_Right", "Aim_Up", "Aim_Down", -#ifndef EDUKE32_STANDALONE - "Mighty Foot", - "Pistol", - "Shotgun", - "Ripper", - "RPG", - "Pipebomb", - "Shrinker", // if v1.4 redefine to "Shrinker/Expander" in CONFIG_SetDefaults - "Devastator", - "Laser_Tripbomb", - "Freezer", -#else "Weapon_1", "Weapon_2", "Weapon_3", @@ -79,47 +67,46 @@ char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] = "Weapon_8", "Weapon_9", "Weapon_10", -#endif - "Use_Inventory", + "Inventory", "Inventory_Left", "Inventory_Right", #ifndef EDUKE32_STANDALONE - "Holoduke", + "Holo_Duke", "Jetpack", - "Night_Vision_Goggles", - "Portable_Medkit", + "NightVision", + "MedKit", #else - "Inventory_3", - "Inventory_4", - "Inventory_5", - "Inventory_1", + "", + "", + "", + "", #endif - "Turn_Around", - "Send_Message", + "TurnAround", + "SendMessage", "Map", "Shrink_Screen", "Enlarge_Screen", "Center_View", "Holster_Weapon", - "Show_Weapon_Indicator", + "Show_Opponents_Weapon", "Map_Follow_Mode", - "Show_Peer_View", + "See_Coop_View", "Mouse_Aiming", "Toggle_Crosshair", #ifndef EDUKE32_STANDALONE "Steroids", "Quick_Kick", #else - "Inventory_2", - "Melee_Attack", + "", + "", #endif "Next_Weapon", "Previous_Weapon", "Show_Console", #ifndef EDUKE32_STANDALONE - "Show_Dukematch_Scores", + "Show_DukeMatch_Scores", #else - "Show_Deathmatch_Scores", + "Show_Multiplayer_Scores", #endif "Dpad_Select", "Dpad_Aiming", diff --git a/source/duke3d/src/cheats.cpp b/source/duke3d/src/cheats.cpp index 058a4eca8..38b4eeda1 100644 --- a/source/duke3d/src/cheats.cpp +++ b/source/duke3d/src/cheats.cpp @@ -188,8 +188,8 @@ void G_SetupCheats(void) Bstrcpy(CheatStrings[24], "adebug"); Bstrcpy(CheatStrings[26], "acgs"); - Bstrcpy(g_gametypeNames[0], "Gruntmatch (Spawn)"); - Bstrcpy(g_gametypeNames[2], "Gruntmatch (No Spawn)"); + Bstrcpy(g_gametypeNames[0], "GruntMatch (Spawn)"); + Bstrcpy(g_gametypeNames[2], "GruntMatch (No Spawn)"); } } #endif diff --git a/source/duke3d/src/config.cpp b/source/duke3d/src/config.cpp index 330f15763..3ead450d4 100644 --- a/source/duke3d/src/config.cpp +++ b/source/duke3d/src/config.cpp @@ -281,28 +281,6 @@ void CONFIG_SetDefaults(void) // JBF 20031211 CONFIG_SetDefaultKeys(keydefaults); - if (PLUTOPAK) - strcpy(gamefunctions[gamefunc_Weapon_7], "Shrinker/Expander"); - - // Caribbean -#if 0 - { - strcpy(gamefunctions[gamefunc_Weapon_1], "Sandal_Foot"); - strcpy(gamefunctions[gamefunc_Weapon_2], "Squirt_Gun"); - strcpy(gamefunctions[gamefunc_Weapon_3], "Super_Soak'em"); - strcpy(gamefunctions[gamefunc_Weapon_4], "Triple_Poison_Shooter"); - strcpy(gamefunctions[gamefunc_Weapon_5], "Coconut_Launcher"); - strcpy(gamefunctions[gamefunc_Weapon_6], "Pineapple"); - strcpy(gamefunctions[gamefunc_Weapon_7], "Voodoo_Ring"); - strcpy(gamefunctions[gamefunc_Weapon_8], "Conchanator"); - strcpy(gamefunctions[gamefunc_Weapon_9], "Voodoo_Tripbomb"); - strcpy(gamefunctions[gamefunc_Weapon_10], "Ice_Crusher"); - strcpy(gamefunctions[gamefunc_NightVision], "Sunglasses"); - strcpy(gamefunctions[gamefunc_MedKit], "Crate_of_Bananas"); - strcpy(gamefunctions[gamefunc_Steroids], "Hot_Sauce"); - } -#endif - // TODO: NAM, WWII GI memset(ud.config.MouseFunctions, -1, sizeof(ud.config.MouseFunctions)); for (i=0; i