diff --git a/polymer/eduke32/build/src/sdlayer.c b/polymer/eduke32/build/src/sdlayer.c index c7dcbacff..a0b1a9ea6 100644 --- a/polymer/eduke32/build/src/sdlayer.c +++ b/polymer/eduke32/build/src/sdlayer.c @@ -2092,9 +2092,9 @@ int32_t handleevents(void) } else { -# ifdef __linux +# if 1 // The pause key generates a release event right after - // the pressing one on linux. As a result, it gets unseen + // the pressing one. As a result, it gets unseen // by the game most of the time. if (code == 0x59) // pause break;