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Multiplayer suicide message was empty string (#170)
# Conflicts: # .gitignore
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3 changed files with 6 additions and 1 deletions
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.gitignore
vendored
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@ -57,6 +57,7 @@ project.xcworkspace/
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.DS_Store
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._*
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/autoload
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/movie
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/blud*.png
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/*.DEM
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@ -2033,6 +2033,10 @@ void playerFrag(PLAYER *pKiller, PLAYER *pVictim)
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if (gGameOptions.nGameType > 0 && nSound >= 0)
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sndStartSample(nSound, 255, 2, 0);
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}
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else
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{
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sprintf(buffer, gSuicide[nMessage].at0, gProfile[nVictim].name);
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}
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}
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else
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{
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