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Multiplayer suicide message was empty string (#170)
# Conflicts: # .gitignore
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commit
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3 changed files with 6 additions and 1 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -57,6 +57,7 @@ project.xcworkspace/
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.DS_Store
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._*
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/autoload
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/movie
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/blud*.png
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/*.DEM
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@ -501,7 +501,7 @@ void netGetPackets(void)
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pPacket += 4;
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if (*pPacket != '/' || (*pPacket == 0 && *(pPacket+1) == 0) || (*(pPacket+1) >= '1' && *(pPacket+1) <= '8' && *(pPacket+1)-'1' == myconnectindex))
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{
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sprintf(buffer, "%s : %s", gProfile[nPlayer].name, pPacket);
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sprintf(buffer, "%s: %s", gProfile[nPlayer].name, pPacket);
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viewSetMessage(buffer);
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sndStartSample("DMRADIO", 128, -1);
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}
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@ -2033,6 +2033,10 @@ void playerFrag(PLAYER *pKiller, PLAYER *pVictim)
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if (gGameOptions.nGameType > 0 && nSound >= 0)
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sndStartSample(nSound, 255, 2, 0);
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}
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else
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{
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sprintf(buffer, gSuicide[nMessage].at0, gProfile[nVictim].name);
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}
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}
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else
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{
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