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- summary screens, too.
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parent
4458f8c929
commit
15f9861633
4 changed files with 53 additions and 30 deletions
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@ -931,38 +931,58 @@ void FMapInfoParser::ParseCutsceneInfo()
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break;
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}
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}
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CheckEndOfFile("episode");
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CheckEndOfFile("cutscenes");
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}
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for (i = 0; i < volumes.Size(); i++)
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FMapInfoParser::ParseGameInfo()
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{
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unsigned int i;
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FString map;
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FString pic;
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FString name;
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bool remove = false;
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char key = 0;
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int flags = 0;
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ParseOpenBrace();
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while (sc.GetString())
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{
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if (volumes[i].startmap.CompareNoCase(map) == 0)
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if (sc.Compare("summaryscreen"))
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{
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ParseAssign();
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sc.SetCMode(false);
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sc.MustGetString();
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sc.SetCMode(false);
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globalCutscenes.SummaryScreen = sc.String;
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}
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else if (sc.Compare("mpsummaryscreen"))
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{
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ParseAssign();
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sc.SetCMode(false);
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sc.MustGetString();
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sc.SetCMode(false);
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globalCutscenes.MPSummaryScreen = sc.String;
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}
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else if (!ParseCloseBrace())
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{
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// Unknown
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sc.ScriptMessage("Unknown property '%s' found in episode definition\n", sc.String);
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SkipToNext();
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}
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else
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{
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break;
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}
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}
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if (remove)
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{
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// If the remove property is given for an episode, remove it.
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volumes.Delete(i);
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}
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else
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{
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// Only allocate a new entry if this doesn't replace an existing episode.
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if (i >= volumes.Size())
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{
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i = volumes.Reserve(1);
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}
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auto epi = &volumes[i];
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epi->startmap = map;
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epi->name = name;
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epi->shortcut = tolower(key);
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epi->flags = flags;
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epi->index = i;
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}
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CheckEndOfFile("cutscenes");
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}
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@ -1082,7 +1102,7 @@ void FMapInfoParser::ParseMapInfo (int lump, MapRecord &gamedefaults, MapRecord
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}
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else if (sc.Compare("gameinfo"))
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{
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// todo: global game propeties.
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ParseGameInfo();
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}
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else
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{
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@ -62,6 +62,7 @@ struct FMapInfoParser
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void ParseMapDefinition(MapRecord &leveldef);
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void ParseEpisodeInfo ();
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void ParseCutsceneInfo();
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void ParseGameInfo();
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void ParseMapInfo (int lump, MapRecord &gamedefaults, MapRecord &defaultinfo);
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void ParseOpenBrace();
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@ -1,4 +0,0 @@
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definecutscene summary DukeCutscenes.BuildSPSummary
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definecutscene mpsummary DukeCutscenes.BuildMPSummary
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@ -66,3 +66,9 @@ cutscenes
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function = DukeCutscenes.BuildLoading
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}
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}
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gameinfo
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{
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summaryscreen = DukeCutscenes.BuildSPSummary
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mpsummaryscreen = DukeCutscenes.BuildMPSummary
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}
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