mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
- removed all extern "C" from EDuke32 folder, plus some other dead code I noticed.
This commit is contained in:
parent
71b332459b
commit
15f5a35fd8
20 changed files with 1 additions and 224 deletions
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@ -32,9 +32,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef function_private_h_
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#define function_private_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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// KEEPINSYNC lunatic/con_lang.lua
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char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] =
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{
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@ -282,65 +280,6 @@ static const char * mousedigitaldefaults[MAXMOUSEDIGITAL] =
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{
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};
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#if defined GEKKO
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static const char * joystickdefaults[MAXJOYBUTTONSANDHATS] =
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{
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"Open", // A
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"Fire", // B
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"Run", // 1
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"Map", // 2
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"Previous_Weapon", // -
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"Next_Weapon", // +
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"", // Home
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"Jump", // Z
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"Crouch", // C
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"Map", // X
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"Run", // Y
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"Jump", // L
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"Quick_Kick", // R
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"Crouch", // ZL
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"Fire", // ZR
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"Quick_Kick", // D-Pad Up
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"Inventory_Right", // D-Pad Right
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"Inventory", // D-Pad Down
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"Inventory_Left", // D-Pad Left
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};
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static const char * joystickclickeddefaults[MAXJOYBUTTONSANDHATS] =
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{
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"Inventory",
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};
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static const char * joystickanalogdefaults[MAXJOYAXES] =
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{
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"analog_strafing",
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"analog_moving",
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"analog_turning",
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"analog_lookingupanddown",
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};
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static const char * joystickdigitaldefaults[MAXJOYDIGITAL] =
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{
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};
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#endif
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -25,10 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "player.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAXSLEEPDIST 16384
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#define SLEEPTIME 1536
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#define ZOFFSET (1<<8)
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@ -487,9 +483,6 @@ EXTERN_INLINE_HEADER int G_CheckForSpaceFloor(int sectnum);
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EXTERN_INLINE_HEADER int A_CheckEnemySprite(void const * s);
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#ifdef __cplusplus
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}
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#endif
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#if defined actors_c_ || !defined DISABLE_INLINING
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@ -12,10 +12,6 @@
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#include "vfs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int g_useCwd;
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#ifndef APPNAME
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@ -157,8 +153,4 @@ extern buildvfs_kfd S_OpenAudio(const char *fn, char searchfirst, uint8_t ismusi
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# define S_OpenAudio(fn, searchfirst, ismusic) kopen4loadfrommod(fn, searchfirst)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -30,9 +30,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef function_public_h_
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#define function_public_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define NUMGAMEFUNCTIONS 63
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#define MAXGAMEFUNCLEN 32
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@ -107,7 +104,4 @@ enum GameFunction_t
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gamefunc_Third_Person_View,
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gamefunc_Toggle_Crouch,
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};
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -35,9 +35,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "mmulti.h"
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#include "network.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef ONLY_USERDEFS
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@ -616,9 +613,6 @@ EXTERN_INLINE_HEADER void SetIfGreater(int32_t *variable, int32_t potentialValue
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#endif
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#ifdef __cplusplus
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}
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#endif
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#ifndef ONLY_USERDEFS
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@ -31,10 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "common.h" // tokenlist
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#include "player.h" // projectile_t
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum
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{
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LABEL_ACTION = 0x01,
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@ -1404,8 +1400,4 @@ enum ScriptKeywords_t
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif // gamedef_h_
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@ -30,9 +30,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef gamedefs_public_h_
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#define gamedefs_public_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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// config file name
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#define SETUPFILENAME APPBASENAME ".cfg"
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@ -64,8 +61,5 @@ extern "C" {
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#define DEFAULTJOYSTICKANALOGUESATURATE 9500
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -285,10 +285,6 @@ GAMEEXEC_STATIC GAMEEXEC_INLINE void P_ForceAngle(DukePlayer_t *pPlayer)
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#endif
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// wow, this function sucks
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#ifdef __cplusplus
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extern "C"
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#endif
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bool A_Dodge(spritetype * const);
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bool A_Dodge(spritetype * const pSprite)
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{
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if (A_CheckEnemySprite(pSprite) && pSprite->extra <= 0) // hack
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@ -66,10 +66,6 @@ static FORCE_INLINE int32_t VM_OnEventWithReturn(int nEventID, int spriteNum, in
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return VM_HaveEvent(nEventID) ? VM_ExecuteEventWithValue(nEventID, spriteNum, playerNum, nReturn) : nReturn;
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}
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum vmflags_t
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{
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VM_RETURN = 0x00000001,
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@ -127,20 +123,8 @@ void VM_DrawTileSmall(int32_t x, int32_t y, int32_t tilenum, int32_t shade, int3
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void G_GetTimeDate(int32_t * pValues);
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int G_StartTrack(int levelNum);
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#ifdef LUNATIC
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void G_ShowView(vec3_t vec, fix16_t a, fix16_t horiz, int sect,
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int ix1, int iy1, int ix2, int iy2, bool unbiasedp);
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void P_AddWeaponMaybeSwitchI(int32_t snum, int32_t weap);
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void VM_FallSprite(int32_t i);
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int32_t VM_ResetPlayer2(int32_t snum, int32_t flags);
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int32_t VM_CheckSquished2(int32_t i, int32_t snum);
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#endif
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void VM_UpdateAnim(int const spriteNum, int32_t * const pData);
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void VM_GetZRange(int const spriteNum, int32_t * const ceilhit, int32_t * const florhit, int const wallDist);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -28,9 +28,6 @@ user_defs ud;
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const char *s_buildDate = "20120522";
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef EDUKE32_STANDALONE
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char g_volumeNames[MAXVOLUMES][33] = { "L.A. Meltdown", "Lunar Apocalypse", "Shrapnel City" };
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@ -134,7 +131,3 @@ char CheatKeys[2] = { sc_D, sc_N };
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char g_setupFileName[BMAX_PATH] = SETUPFILENAME;
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#ifdef __cplusplus
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}
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#endif
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@ -51,10 +51,6 @@ G_EXTERN int32_t *curipos[MAXINTERPOLATIONS];
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G_EXTERN int32_t bakipos[MAXINTERPOLATIONS];
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#ifdef __cplusplus
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extern "C" {
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#endif
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G_EXTERN int32_t duke3d_globalflags;
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// KEEPINSYNC astub.c (used values only)
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@ -206,10 +202,6 @@ enum
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EXTERN_INLINE_HEADER void G_UpdateInterpolations(void);
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EXTERN_INLINE_HEADER void G_RestoreInterpolations(void);
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#ifdef __cplusplus
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}
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#endif
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#if defined global_c_ || !defined DISABLE_INLINING
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EXTERN_INLINE void G_UpdateInterpolations(void) //Stick at beginning of G_DoMoveThings
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@ -23,10 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef grpscan_h_
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#define grpscan_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAXLISTNAMELEN 32
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// List of internally-known GRP files
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@ -101,8 +97,4 @@ extern grpfile_t * FindGroup(int32_t crcval);
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int32_t ScanGroups(void);
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void FreeGroups(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -25,17 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "compat.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if defined EDUKE32_TOUCH_DEVICES
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# define EDUKE32_SIMPLE_MENU
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# define EDUKE32_ANDROID_MENU
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#endif
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// #define EDUKE32_SIMPLE_MENU
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enum MenuIndex_t {
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MENU_NULL = INT32_MIN, // sentinel for "do nothing"
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MENU_CLOSE = -2, // sentinel for "close the menu"/"no menu"
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extern MenuEntry_t ME_NEWGAMECUSTOMENTRIES[MAXMENUGAMEPLAYENTRIES];
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extern MenuEntry_t ME_NEWGAMECUSTOMSUBENTRIES[MAXMENUGAMEPLAYENTRIES][MAXMENUGAMEPLAYENTRIES];
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -23,10 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef osdcmds_h_
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#define osdcmds_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct osdcmd_cheatsinfo {
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int32_t cheatnum; // -1 = none, else = see DoCheats()
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int32_t volume,level;
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extern uint32_t cl_cheatmask;
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#ifdef __cplusplus
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}
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#endif
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#endif // osdcmds_h_
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@ -26,10 +26,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "build.h"
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#include "inv.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int32_t g_mostConcurrentPlayers;
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#define MOVEFIFOSIZ 2
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void P_CheckWeaponI(int playerNum);
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int P_GetHudPal(const DukePlayer_t *pPlayer);
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int P_GetKneePal(const DukePlayer_t *pPlayer);
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#ifdef __cplusplus
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}
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int P_GetKneePal(const DukePlayer_t *pPlayer, int hudPal);
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extern "C" {
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#endif
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int P_GetOverheadPal(const DukePlayer_t *pPlayer);
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int Proj_GetDamage(projectile_t const *pProj);
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// Get the player index given an APLAYER sprite index.
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static inline int P_Get(int32_t spriteNum) { return P_GetP((uspriteptr_t)&sprite[spriteNum]); }
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#ifdef __cplusplus
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}
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#endif
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extern int portableBackupSave(const char *, const char *, int, int);
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#endif
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@ -23,10 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef premap_h_
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#define premap_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int32_t g_levelTextTime;
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extern int32_t voting,vote_map,vote_episode;
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extern palette_t CrosshairColors;
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void G_ResetInterpolations(void);
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int fragbarheight(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -27,9 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "vfs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef LUNATIC
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# define SV_MAJOR_VER 2
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@ -155,13 +152,4 @@ enum
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void G_Util_PtrToIdx(void *ptr, int32_t count, const void *base, int32_t mode);
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void G_Util_PtrToIdx2(void *ptr, int32_t count, size_t stride, const void *base, int32_t mode);
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#ifdef LUNATIC
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extern const char *(*El_SerializeGamevars)(int32_t *slenptr, int32_t levelnum);
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void El_FreeSaveCode(void);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -24,10 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "menus.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAXUSERQUOTES 6
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extern int32_t user_quote_time[MAXUSERQUOTES];
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@ -97,6 +93,3 @@ extern void G_AddCoordsFromRotation(vec2_t *coords, const vec2_t *unitDirection,
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extern vec2_t G_ScreenText(int32_t font, int32_t x, int32_t y, int32_t z, int32_t blockangle, int32_t charangle, const char *str, int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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extern vec2_t G_ScreenTextShadow(int32_t sx, int32_t sy, int32_t font, int32_t x, int32_t y, int32_t z, int32_t blockangle, int32_t charangle, const char *str, int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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#ifdef __cplusplus
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}
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#endif
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@ -29,10 +29,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "namesdyn.h" // for G_GetForcefieldPicnum()
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#include "player.h" // playerspawn_t
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAXCYCLERS 1024
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#define MAXANIMATES 1024
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#define MAXANIMWALLS 512
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@ -172,10 +168,6 @@ static inline vec3_t G_GetCameraPosition(int32_t const i, int32_t const smoothra
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EXTERN_INLINE_HEADER int32_t G_CheckPlayerInSector(int32_t const sect);
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#ifdef __cplusplus
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}
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#endif
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#if defined sector_c_ || !defined DISABLE_INLINING
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EXTERN_INLINE int32_t G_CheckPlayerInSector(int32_t const sect)
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@ -31,10 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "sounds_common.h"
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#ifdef __cplusplus
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extern "C" {
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||||
#endif
|
||||
|
||||
// KEEPINSYNC lunatic/con_lang.lua
|
||||
#define MAXSOUNDS 4096
|
||||
#define MAXSOUNDINSTANCES 8
|
||||
|
@ -101,8 +97,4 @@ static inline bool S_IsAmbientSFX(int spriteNum)
|
|||
return (sprite[spriteNum].picnum == MUSICANDSFX && sprite[spriteNum].lotag < 999);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue