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https://github.com/ZDoom/raze-gles.git
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engine.c: clean up drawsprite()
The usual: declare locals more tightly, const-qualify them where it helps readability, remove dead code... git-svn-id: https://svn.eduke32.com/eduke32@3470 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
35802d7e41
commit
157aa207e4
1 changed files with 75 additions and 53 deletions
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@ -2848,7 +2848,7 @@ int32_t wallfront(int32_t l1, int32_t l2)
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//
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// spritewallfront (internal)
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//
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static inline int32_t spritewallfront(spritetype *s, int32_t w)
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static inline int32_t spritewallfront(const spritetype *s, int32_t w)
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{
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walltype *wal;
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int32_t x1, y1;
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@ -5463,30 +5463,17 @@ static void setup_globals_sprite1(const spritetype *tspr, const sectortype *sec,
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//
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// drawsprite (internal)
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//
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static void drawsprite(int32_t snum)
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static void drawsprite_opengl(int32_t snum)
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{
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spritetype *tspr;
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sectortype *sec;
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int32_t startum, startdm, sectnum, xb, yp, cstat;
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int32_t siz, xsiz, ysiz, xoff, yoff, xspan, yspan;
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int32_t x1, y1, x2, y2, lx, rx, dalx2, darx2, i, j, k, x, linum, linuminc;
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int32_t yinc, z, z1, z2, xp1, yp1, xp2, yp2;
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int32_t xv, yv, top, topinc, bot, botinc, hplc, hinc;
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int32_t cosang, sinang, dax, day, lpoint, lmax, rpoint, rmax, dax1, dax2, y;
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int32_t npoints, npoints2, zz, t, zsgn, zzsgn, *longptr;
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int32_t tilenum, vtilenum = 0, spritenum;
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char swapped, daclip;
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//============================================================================= //POLYMOST BEGINS
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#ifdef USE_OPENGL
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if (rendmode == 3)
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{
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polymost_drawsprite(snum);
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bglDisable(GL_POLYGON_OFFSET_FILL);
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return;
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}
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# ifdef POLYMER
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if (rendmode == 4)
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else if (rendmode == 4)
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{
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bglEnable(GL_ALPHA_TEST);
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bglEnable(GL_BLEND);
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@ -5495,24 +5482,36 @@ static void drawsprite(int32_t snum)
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bglDisable(GL_BLEND);
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bglDisable(GL_ALPHA_TEST);
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return;
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}
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# endif
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#endif
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//============================================================================= //POLYMOST ENDS
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}
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tspr = tspriteptr[snum];
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static void drawsprite_classic(int32_t snum)
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{
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int32_t xoff, yoff, xspan, yspan;
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int32_t x1, y1, x2, y2, lx, rx, dalx2, darx2, i, j, k, x;
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int32_t z, zz, z1, z2, xp1, yp1, xp2, yp2;
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int32_t dax, day, dax1, dax2, y;
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int32_t vtilenum = 0;
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xb = spritesx[snum];
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yp = spritesy[snum];
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tilenum = tspr->picnum;
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spritenum = tspr->owner;
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cstat = tspr->cstat;
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spritetype *const tspr = tspriteptr[snum];
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if (tilenum < 0 || tilenum >= MAXTILES) return;
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const int32_t xb = spritesx[snum];
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const int32_t yp = spritesy[snum];
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const int32_t spritenum = tspr->owner;
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const int32_t sectnum = tspr->sectnum;
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const sectortype *const sec = (sectnum>=0) ? §or[sectnum] : NULL;
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int32_t tilenum = tspr->picnum;
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int32_t cstat = tspr->cstat;
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if ((cstat&48)==48) vtilenum = tilenum; // if the game wants voxels, it gets voxels
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else if ((cstat&48)!=48 && (usevoxels) && (tiletovox[tilenum] != -1)
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if ((unsigned)tilenum >= MAXTILES || sec==NULL)
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return;
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if ((cstat&48)==48)
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vtilenum = tilenum; // if the game wants voxels, it gets voxels
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else if (usevoxels && tiletovox[tilenum] != -1
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#ifdef USE_OPENGL
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&& (!(spriteext[tspr->owner].flags&SPREXT_NOTMD))
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#endif
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@ -5524,16 +5523,18 @@ static void drawsprite(int32_t snum)
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if ((cstat&48) != 48)
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{
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if ((tilesizx[tilenum] <= 0) || (tilesizy[tilenum] <= 0) || (spritenum < 0))
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if (spritenum < 0 || tilesizx[tilenum] <= 0 || tilesizy[tilenum] <= 0)
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return;
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DO_TILE_ANIM(tilenum, spritenum+32768);
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}
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if ((tspr->xrepeat <= 0) || (tspr->yrepeat <= 0)) return;
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sectnum = tspr->sectnum; sec = §or[sectnum];
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if (tspr->xrepeat <= 0 || tspr->yrepeat <= 0)
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return;
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globalpal = tspr->pal;
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if (palookup[globalpal] == NULL) globalpal = 0; // JBF: fixes null-pointer crash
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globalshade = tspr->shade;
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if (cstat&2)
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{
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if (cstat&512) settransreverse(); else settransnormal();
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@ -5544,6 +5545,10 @@ static void drawsprite(int32_t snum)
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if ((cstat&48) == 0)
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{
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int32_t daclip, startum, startdm, siz;
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int32_t xv, linum, linuminc;
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int32_t xsiz, ysiz;
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draw_as_face_sprite:
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if (yp <= (4<<8)) return;
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@ -5556,7 +5561,7 @@ draw_as_face_sprite:
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xsiz = mulscale30(siz,xv*xspan);
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ysiz = mulscale14(siz,tspr->yrepeat*yspan);
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if (((tilesizx[tilenum]>>11) >= xsiz) || (yspan >= (ysiz>>1)))
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if ((tilesizx[tilenum]>>11) >= xsiz || yspan >= (ysiz>>1))
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return; //Watch out for divscale overflow
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x1 = xb-(xsiz>>1);
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@ -5581,8 +5586,6 @@ draw_as_face_sprite:
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rx = (x2>>8); if (rx >= xdimen) rx = xdimen-1;
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if (lx > rx) return;
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yinc = divscale32(yspan,ysiz);
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if ((sec->ceilingstat&3) == 0)
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startum = globalhoriz+mulscale24(siz,sec->ceilingz-globalposz)-1;
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else
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@ -5608,17 +5611,16 @@ draw_as_face_sprite:
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linuminc = -divscale24(xspan,xsiz);
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linum = mulscale8((lx<<8)-x2,linuminc);
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}
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if ((cstat&8) > 0)
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{
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yinc = -yinc;
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i = y1; y1 = y2; y2 = i;
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}
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swaplong(&y1, &y2);
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for (x=lx; x<=rx; x++)
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{
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uwall[x] = max(startumost[x+windowx1]-windowy1,(int16_t)startum);
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dwall[x] = min(startdmost[x+windowx1]-windowy1,(int16_t)startdm);
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}
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daclip = 0;
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for (i=smostwallcnt-1; i>=0; i--)
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{
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@ -5685,6 +5687,9 @@ draw_as_face_sprite:
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}
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else if ((cstat&48) == 16)
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{
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int32_t swapped, top, bot, topinc, botinc;
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int32_t xv, yv, hplc, hinc;
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if ((cstat&4) > 0) xoff = -xoff;
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if ((cstat&8) > 0) yoff = -yoff;
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@ -5922,6 +5927,10 @@ draw_as_face_sprite:
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}
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else if ((cstat&48) == 32)
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{
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int32_t npoints, npoints2;
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int32_t zsgn, zzsgn, bot;
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int32_t cosang, sinang, lpoint, lmax, rpoint, rmax;
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if ((cstat&64) != 0)
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if ((globalposz > tspr->z) == ((cstat&8)==0))
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return;
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@ -5967,13 +5976,15 @@ draw_as_face_sprite:
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dax = rzi[z1]-rzi[z]; day = rxi[z1]-rxi[z];
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bot = dmulscale8(dax,dax,day,day);
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if (((klabs(dax)>>13) >= bot) || ((klabs(day)>>13) >= bot)) return;
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if ((klabs(dax)>>13) >= bot || (klabs(day)>>13) >= bot)
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return;
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globalx1 = divscale18(dax,bot);
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globalx2 = divscale18(day,bot);
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dax = rzi[z2]-rzi[z]; day = rxi[z2]-rxi[z];
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bot = dmulscale8(dax,dax,day,day);
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if (((klabs(dax)>>13) >= bot) || ((klabs(day)>>13) >= bot)) return;
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if ((klabs(dax)>>13) >= bot || (klabs(day)>>13) >= bot)
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return;
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globaly1 = divscale18(dax,bot);
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globaly2 = divscale18(day,bot);
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@ -6011,7 +6022,7 @@ draw_as_face_sprite:
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}
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if ((zsgn^zzsgn) < 0)
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{
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t = divscale30(zsgn,zsgn-zzsgn);
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int32_t t = divscale30(zsgn,zsgn-zzsgn);
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rxi2[npoints2] = rxi[z] + mulscale30(t,rxi[zz]-rxi[z]);
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ryi2[npoints2] = ryi[z] + mulscale30(t,ryi[zz]-ryi[z]);
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rzi2[npoints2] = rzi[z] + mulscale30(t,rzi[zz]-rzi[z]);
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@ -6034,7 +6045,7 @@ draw_as_face_sprite:
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}
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if ((zsgn^zzsgn) < 0)
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{
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t = divscale30(zsgn,zsgn-zzsgn);
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int32_t t = divscale30(zsgn,zsgn-zzsgn);
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rxi[npoints] = rxi2[z] + mulscale30(t,rxi2[zz]-rxi2[z]);
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ryi[npoints] = ryi2[z] + mulscale30(t,ryi2[zz]-ryi2[z]);
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rzi[npoints] = rzi2[z] + mulscale30(t,rzi2[zz]-rzi2[z]);
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@ -6059,7 +6070,7 @@ draw_as_face_sprite:
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}
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if ((zsgn^zzsgn) < 0)
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{
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t = divscale30(zsgn,zsgn-zzsgn);
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int32_t t = divscale30(zsgn,zsgn-zzsgn);
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rxi2[npoints2] = rxi[z] + mulscale30(t,rxi[zz]-rxi[z]);
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ryi2[npoints2] = ryi[z] + mulscale30(t,ryi[zz]-ryi[z]);
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rzi2[npoints2] = rzi[z] + mulscale30(t,rzi[zz]-rzi[z]);
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@ -6084,7 +6095,7 @@ draw_as_face_sprite:
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}
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if ((zsgn^zzsgn) < 0)
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{
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t = divscale30(zsgn,zsgn-zzsgn);
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int32_t t = divscale30(zsgn,zsgn-zzsgn);
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rxi[npoints] = rxi2[z] + mulscale30(t,rxi2[zz]-rxi2[z]);
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ryi[npoints] = ryi2[z] + mulscale30(t,ryi2[zz]-ryi2[z]);
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rzi[npoints] = rzi2[z] + mulscale30(t,rzi2[zz]-rzi2[z]);
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@ -6117,7 +6128,7 @@ draw_as_face_sprite:
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dax2 = ((xsi[zz]+65535)>>16);
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if (dax2 > dax1)
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{
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yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
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int32_t yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
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y = ysi[z] + mulscale16((dax1<<16)-xsi[z],yinc);
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qinterpolatedown16short((intptr_t)(&uwall[dax1]),dax2-dax1,y,yinc);
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}
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@ -6132,7 +6143,7 @@ draw_as_face_sprite:
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dax2 = ((xsi[z]+65535)>>16);
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if (dax2 > dax1)
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{
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yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
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int32_t yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
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y = ysi[zz] + mulscale16((dax1<<16)-xsi[zz],yinc);
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qinterpolatedown16short((intptr_t)(&dwall[dax1]),dax2-dax1,y,yinc);
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}
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@ -6200,7 +6211,6 @@ draw_as_face_sprite:
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globalorientation = cstat;
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globalpicnum = tilenum;
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if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
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//DO_TILE_ANIM(globalpicnum, spritenum+32768);
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if (waloff[globalpicnum] == 0) loadtile(globalpicnum);
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setgotpic(globalpicnum);
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}
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else if ((cstat&48) == 48)
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{
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int32_t nxrepeat, nyrepeat, daxrepeat;
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int32_t nxrepeat, nyrepeat;
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int32_t daxrepeat = tspr->xrepeat;
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const int32_t *longptr;
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daxrepeat = (int32_t)tspr->xrepeat;
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if ((sprite[spritenum].cstat&48)==16)
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daxrepeat = (daxrepeat*5)/4;
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break;
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}
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*/
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longptr = (int32_t *)voxoff[vtilenum][0];
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longptr = (const int32_t *)voxoff[vtilenum][0];
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if (longptr == NULL)
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{
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globalshade = 32;
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#endif
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if ((searchit >= 1) && (yp > (4<<8)) && (searchy >= lwall[searchx]) && (searchy < swall[searchx]))
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{
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siz = divscale19(xdimenscale,yp);
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xv = mulscale16(nxrepeat,xyaspect);
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const int32_t siz = divscale19(xdimenscale,yp);
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const int32_t xv = mulscale16(nxrepeat,xyaspect);
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int32_t xsiz, ysiz;
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xspan = ((B_LITTLE32(longptr[0])+B_LITTLE32(longptr[1]))>>1);
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yspan = B_LITTLE32(longptr[2]);
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x2 = x1+xsiz-1;
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y2 = y1+ysiz-1;
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if (((y1|255) < (y2|255)) && (searchx >= (x1>>8)+1) && (searchx <= (x2>>8)))
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if ((y1|255) < (y2|255) && searchx >= (x1>>8)+1 && searchx <= (x2>>8))
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{
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int32_t startum, startdm;
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if ((sec->ceilingstat&3) == 0)
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startum = globalhoriz+mulscale24(siz,sec->ceilingz-globalposz)-1;
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else
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startum = 0;
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if ((sec->floorstat&3) == 0)
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startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
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else
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startdm = INT32_MAX;
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//sprite
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if ((searchy >= max(startum,(y1>>8))) && (searchy < min(startdm,(y2>>8))))
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if (searchy >= max(startum,(y1>>8)) && searchy < min(startdm,(y2>>8)))
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{
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searchsector = sectnum; searchwall = spritenum;
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searchstat = 3; searchit = 1;
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}
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}
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static void drawsprite(int32_t snum)
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{
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if (getrendermode() >= REND_POLYMOST)
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drawsprite_opengl(snum);
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else
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drawsprite_classic(snum);
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}
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//
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// drawmaskwall (internal)
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