mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 20:40:47 +00:00
- Duke/RR: Convert remaining vehicle function local ints to bools where appropriate.
This commit is contained in:
parent
c223a50b29
commit
1545610501
1 changed files with 9 additions and 9 deletions
|
@ -1573,17 +1573,17 @@ static void onMotorcycle(int snum, ESyncBits &actions)
|
||||||
auto pact = p->GetActor();
|
auto pact = p->GetActor();
|
||||||
auto s = &pact->s;
|
auto s = &pact->s;
|
||||||
|
|
||||||
int braking;
|
bool braking;
|
||||||
short rng;
|
short rng;
|
||||||
if (p->MotoSpeed < 0)
|
if (p->MotoSpeed < 0)
|
||||||
p->MotoSpeed = 0;
|
p->MotoSpeed = 0;
|
||||||
if (actions & SB_CROUCH)
|
if (actions & SB_CROUCH)
|
||||||
{
|
{
|
||||||
braking = 1;
|
braking = true;
|
||||||
actions &= ~SB_CROUCH;
|
actions &= ~SB_CROUCH;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
braking = 0;
|
braking = false;
|
||||||
|
|
||||||
if (p->vehForwardScale != 0)
|
if (p->vehForwardScale != 0)
|
||||||
{
|
{
|
||||||
|
@ -1842,7 +1842,7 @@ static void onBoat(int snum, ESyncBits &actions)
|
||||||
auto pact = p->GetActor();
|
auto pact = p->GetActor();
|
||||||
auto s = &pact->s;
|
auto s = &pact->s;
|
||||||
|
|
||||||
int heeltoe, braking;
|
bool heeltoe, braking;
|
||||||
short rng;
|
short rng;
|
||||||
if (p->NotOnWater)
|
if (p->NotOnWater)
|
||||||
{
|
{
|
||||||
|
@ -1861,13 +1861,13 @@ static void onBoat(int snum, ESyncBits &actions)
|
||||||
p->MotoSpeed = 0;
|
p->MotoSpeed = 0;
|
||||||
if ((actions & SB_CROUCH) && (p->vehForwardScale != 0))
|
if ((actions & SB_CROUCH) && (p->vehForwardScale != 0))
|
||||||
{
|
{
|
||||||
heeltoe = 1;
|
heeltoe = true;
|
||||||
braking = 0;
|
braking = false;
|
||||||
p->vehForwardScale = 0;
|
p->vehForwardScale = 0;
|
||||||
actions &= ~SB_CROUCH;
|
actions &= ~SB_CROUCH;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
heeltoe = 0;
|
heeltoe = false;
|
||||||
if (p->vehForwardScale != 0)
|
if (p->vehForwardScale != 0)
|
||||||
{
|
{
|
||||||
if (p->MotoSpeed == 0 && !S_CheckActorSoundPlaying(pact, 89))
|
if (p->MotoSpeed == 0 && !S_CheckActorSoundPlaying(pact, 89))
|
||||||
|
@ -1901,11 +1901,11 @@ static void onBoat(int snum, ESyncBits &actions)
|
||||||
|
|
||||||
if (actions & SB_CROUCH)
|
if (actions & SB_CROUCH)
|
||||||
{
|
{
|
||||||
braking = 1;
|
braking = true;
|
||||||
actions &= ~SB_CROUCH;
|
actions &= ~SB_CROUCH;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
braking = 0;
|
braking = false;
|
||||||
if (p->vehTurnLeft)
|
if (p->vehTurnLeft)
|
||||||
{
|
{
|
||||||
if (!S_CheckActorSoundPlaying(pact, 91) && p->MotoSpeed > 30 && !p->NotOnWater)
|
if (!S_CheckActorSoundPlaying(pact, 91) && p->MotoSpeed > 30 && !p->NotOnWater)
|
||||||
|
|
Loading…
Reference in a new issue