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This completes player_r.cpp
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parent
34d0219d06
commit
12ef8c4543
3 changed files with 11 additions and 11 deletions
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@ -173,7 +173,7 @@ const char* GameInterface::GenericCheat(int player, int cheat)
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return cheatMonsters();
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case CHT_BIKE:
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OnMotorcycle(&ps[player], 0);
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OnMotorcycle(&ps[player], nullptr);
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ps[player].ammo_amount[MOTORCYCLE_WEAPON] = max_ammo_amount[MOTORCYCLE_WEAPON];
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return quoteMgr.GetQuote(QUOTE_ON_BIKE);
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@ -208,7 +208,7 @@ void cacheit_d();
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void cacheit_r();
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void FTA(int q, struct player_struct* p);
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void OnMotorcycle(player_struct *pl, int snum);
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void OnMotorcycle(player_struct *pl, DDukeActor* snum);
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void OffMotorcycle(player_struct *pl);
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void OnBoat(player_struct *pl, DDukeActor* snum);
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void OffBoat(player_struct *pl);
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@ -4030,9 +4030,9 @@ HORIZONLY:
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if (psectlotag < 3)
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{
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psect = s->sectnum;
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if (ud.clipping == 0 && sector[psect].lotag == 31)
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if (ud.clipping == 0 && sector[psect].lotag == ST_31_TWO_WAY_TRAIN)
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{
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if (sprite[sector[psect].hitag].xvel && hittype[sector[psect].hitag].temp_data[0] == 0)
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if (sprite[sector[psect].hitag].xvel && hittype[sector[psect].hitag].temp_data[0] == 0) // hijack
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{
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quickkill(p);
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return;
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@ -4177,16 +4177,16 @@ void processmove_r(int snum, ESyncBits actions, int psect, int fz, int cz, int s
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//
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//---------------------------------------------------------------------------
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void OnMotorcycle(struct player_struct *p, int motosprite)
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void OnMotorcycle(struct player_struct *p, DDukeActor* motosprite)
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{
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if (!p->OnMotorcycle && !(sector[p->cursectnum].lotag == 2))
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{
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if (motosprite)
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{
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p->posx = sprite[motosprite].x;
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p->posy = sprite[motosprite].y;
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p->angle.ang = buildang(sprite[motosprite].ang);
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p->ammo_amount[MOTORCYCLE_WEAPON] = sprite[motosprite].owner;
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p->posx = motosprite->s.x;
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p->posy = motosprite->s.y;
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p->angle.ang = buildang(motosprite->s.ang);
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p->ammo_amount[MOTORCYCLE_WEAPON] = motosprite->s.owner; // hijack
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deletesprite(motosprite);
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}
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p->over_shoulder_on = 0;
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@ -4198,8 +4198,8 @@ void OnMotorcycle(struct player_struct *p, int motosprite)
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p->posyv = 0;
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p->horizon.horiz = q16horiz(0);
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}
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if (!S_CheckActorSoundPlaying(p->i,186))
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S_PlayActorSound(186, p->i);
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if (!S_CheckActorSoundPlaying(p->GetActor(),186))
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S_PlayActorSound(186, p->GetActor());
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}
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//---------------------------------------------------------------------------
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