From 1252e0d8e5b4aba5e6d958cf855422bf0b6428da Mon Sep 17 00:00:00 2001 From: helixhorned Date: Sun, 3 Mar 2013 16:06:25 +0000 Subject: [PATCH] spriteclip.txt: refer to _clipshape0.map instead of _clipshape_.map. git-svn-id: https://svn.eduke32.com/eduke32@3538 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/package/samples/spriteclip.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/polymer/eduke32/package/samples/spriteclip.txt b/polymer/eduke32/package/samples/spriteclip.txt index 253caeaf1..f830f5917 100644 --- a/polymer/eduke32/package/samples/spriteclip.txt +++ b/polymer/eduke32/package/samples/spriteclip.txt @@ -16,7 +16,7 @@ loading a single map with all sectors/walls/sprites thrown together. * To associate a picnum with a bunch of sectors, place a sprite with that picnum in some inner sector of the lot. At the end stage of editing, align the sprite so that - the model matches the sectors well. See samples/_clipshape_.map for examples. + the model matches the sectors well. See samples/_clipshape0.map for examples. * A picnum may be associated with many "layers" (called "indices" in the code) of sectorwork. This serves two purposes: one is to enable more complex shapes than @@ -35,7 +35,7 @@ loading a single map with all sectors/walls/sprites thrown together. of any wall of an inner sector to the picnums to be aliased to layer containing the wall. If only one of them is set, it is taken as a picnum, otherwise as a both-sided inclusive range, the order doesn't matter. The pigcop tank is present as an example in - samples/_clipshape_.map. If a picnum has multiple layers, it is advisable to set the same + samples/_clipshape0.map. If a picnum has multiple layers, it is advisable to set the same lotags/hitags for each layer. Note that you do not need to set tags unless you intend to have more than one picnum to share a clipping shape.