mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
shadexfog.lua: in menu, move creation of debugging shade tables below DEBUG line.
BUILD_LUNATIC. git-svn-id: https://svn.eduke32.com/eduke32@4480 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
b9b0b3f79b
commit
123906a9d7
1 changed files with 41 additions and 41 deletions
|
@ -653,47 +653,6 @@ number <palnum>.
|
||||||
]]
|
]]
|
||||||
)
|
)
|
||||||
|
|
||||||
engine.registerMenuFunc(
|
|
||||||
"Create depth shade tab",
|
|
||||||
CreateMenuFunction{
|
|
||||||
[0] = shadexfog.create_depth_shtab,
|
|
||||||
{ "Pal number", 100, MAXUSERPALOOKUP },
|
|
||||||
},
|
|
||||||
|
|
||||||
formatHelp
|
|
||||||
[[
|
|
||||||
<shadexfog.create_depth_shtab(palnum)>
|
|
||||||
<____________________________________>
|
|
||||||
|
|
||||||
Creates a shade table for debugging purposes at pal <palnum>.
|
|
||||||
|
|
||||||
For every color index, the shade table maps shade index <i> to
|
|
||||||
color index <i> (of the first ramp of gray colors, assuming Build
|
|
||||||
has loaded a base shade table with 32 shade levels).
|
|
||||||
]]
|
|
||||||
)
|
|
||||||
|
|
||||||
engine.registerMenuFunc(
|
|
||||||
"Create vismarker sh. tab",
|
|
||||||
CreateMenuFunction{
|
|
||||||
[0] = shadexfog.create_vismarker_shtab,
|
|
||||||
{ "Pal number", 100, MAXUSERPALOOKUP },
|
|
||||||
},
|
|
||||||
|
|
||||||
formatHelp
|
|
||||||
[[
|
|
||||||
<shadexfog.create_vismarker_shtab(palnum)>
|
|
||||||
<________________________________________>
|
|
||||||
|
|
||||||
Creates a shade table for debugging purposes at pal <palnum>.
|
|
||||||
|
|
||||||
For every color index, the shade table maps shade index 1 to
|
|
||||||
a ^14bright yellow^O color and shade index 30 to a ^13purple^O color.
|
|
||||||
Thus, it can be useful in visualizing the limits of the
|
|
||||||
fog/visibility attenuation.
|
|
||||||
]]
|
|
||||||
)
|
|
||||||
|
|
||||||
engine.registerMenuFunc(
|
engine.registerMenuFunc(
|
||||||
"Create c.index remapping",
|
"Create c.index remapping",
|
||||||
function()
|
function()
|
||||||
|
@ -886,6 +845,47 @@ entry.
|
||||||
]]
|
]]
|
||||||
)
|
)
|
||||||
|
|
||||||
|
engine.registerMenuFunc(
|
||||||
|
"Create depth shade tab",
|
||||||
|
CreateMenuFunction{
|
||||||
|
[0] = shadexfog.create_depth_shtab,
|
||||||
|
{ "Pal number", 100, MAXUSERPALOOKUP },
|
||||||
|
},
|
||||||
|
|
||||||
|
formatHelp
|
||||||
|
[[
|
||||||
|
<shadexfog.create_depth_shtab(palnum)>
|
||||||
|
<____________________________________>
|
||||||
|
|
||||||
|
Creates a shade table for debugging purposes at pal <palnum>.
|
||||||
|
|
||||||
|
For every color index, the shade table maps shade index <i> to
|
||||||
|
color index <i> (of the first ramp of gray colors, assuming Build
|
||||||
|
has loaded a base shade table with 32 shade levels).
|
||||||
|
]]
|
||||||
|
)
|
||||||
|
|
||||||
|
engine.registerMenuFunc(
|
||||||
|
"Create vismarker sh. tab",
|
||||||
|
CreateMenuFunction{
|
||||||
|
[0] = shadexfog.create_vismarker_shtab,
|
||||||
|
{ "Pal number", 100, MAXUSERPALOOKUP },
|
||||||
|
},
|
||||||
|
|
||||||
|
formatHelp
|
||||||
|
[[
|
||||||
|
<shadexfog.create_vismarker_shtab(palnum)>
|
||||||
|
<________________________________________>
|
||||||
|
|
||||||
|
Creates a shade table for debugging purposes at pal <palnum>.
|
||||||
|
|
||||||
|
For every color index, the shade table maps shade index 1 to
|
||||||
|
a ^14bright yellow^O color and shade index 30 to a ^13purple^O color.
|
||||||
|
Thus, it can be useful in visualizing the limits of the
|
||||||
|
fog/visibility attenuation.
|
||||||
|
]]
|
||||||
|
)
|
||||||
|
|
||||||
engine.registerMenuFunc("Linearize default basep.", engine.linearizeBasePal,
|
engine.registerMenuFunc("Linearize default basep.", engine.linearizeBasePal,
|
||||||
formatHelp
|
formatHelp
|
||||||
[[
|
[[
|
||||||
|
|
Loading…
Reference in a new issue