diff --git a/source/rr/src/game.cpp b/source/rr/src/game.cpp index aef87308e..790d68c80 100644 --- a/source/rr/src/game.cpp +++ b/source/rr/src/game.cpp @@ -7430,8 +7430,8 @@ MAIN_LOOP_RESTART: P_GetInput(myconnectindex); // this is where we fill the input_t struct that is actually processed by P_ProcessInput() - auto const pPlayer = g_player[myconnectindex].ps; - int16_t const q16ang = fix16_to_int(pPlayer->q16ang); + auto const pPlayer = g_player[myconnectindex].ps; + auto const q16ang = fix16_to_int(pPlayer->q16ang); auto & input = inputfifo[g_player[myconnectindex].movefifoend&(MOVEFIFOSIZ-1)][myconnectindex]; input = localInput;