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- increase precision of local variable x
for displaypistol()
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1 changed files with 3 additions and 3 deletions
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@ -813,14 +813,14 @@ void displayweapon_d(int snum, double smoothratio)
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if (p->kickback_pic < 5)
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{
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short kb_frames[] = { 0,1,2,0,0 }, l;
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short kb_frames[] = { 0,1,2,0,0 };
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l = 195 - 12 + weapon_xoffset;
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double l = 195 - 12 + weapon_xoffset;
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if (p->kickback_pic == 2)
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l -= 3;
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{
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int x, y;
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double x, y;
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short tilenum;
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signed char shade;
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char orientation;
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