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- fixed transition to the next level from Ramses cutscenes.
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@ -242,6 +242,7 @@ void DoSpiritHead()
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{
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if (!CDplaying())
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{
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LevelFinished();
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EndLevel = 1;
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}
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}
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@ -461,6 +461,7 @@ void DrawView(double smoothRatio, bool sceneonly)
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if ((bSubTitles && !subtitleOverlay.AdvanceCinemaText(I_GetTimeNS() * (120. / 1'000'000'000))) || inputState.CheckAllInput())
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{
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inputState.ClearAllInput();
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LevelFinished();
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EndLevel = 1;
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if (CDplaying()) {
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