mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- fixed transition to the next level from Ramses cutscenes.
This commit is contained in:
parent
16cee1148b
commit
0f96d6a003
2 changed files with 2 additions and 0 deletions
|
@ -242,6 +242,7 @@ void DoSpiritHead()
|
|||
{
|
||||
if (!CDplaying())
|
||||
{
|
||||
LevelFinished();
|
||||
EndLevel = 1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -461,6 +461,7 @@ void DrawView(double smoothRatio, bool sceneonly)
|
|||
if ((bSubTitles && !subtitleOverlay.AdvanceCinemaText(I_GetTimeNS() * (120. / 1'000'000'000))) || inputState.CheckAllInput())
|
||||
{
|
||||
inputState.ClearAllInput();
|
||||
LevelFinished();
|
||||
EndLevel = 1;
|
||||
|
||||
if (CDplaying()) {
|
||||
|
|
Loading…
Reference in a new issue