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- silenced some warnings.
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commit
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3 changed files with 4 additions and 3 deletions
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@ -156,7 +156,7 @@ void AddGenericVideo(DObject* runner, const FString& fn, int soundid, int fps)
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int CutsceneDef::GetSound()
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int CutsceneDef::GetSound()
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{
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{
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int id;
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int id = -1;
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if (soundName.IsNotEmpty()) id = soundEngine->FindSound(soundName);
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if (soundName.IsNotEmpty()) id = soundEngine->FindSound(soundName);
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if (id <= 0) id = soundEngine->FindSoundByResID(soundID);
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if (id <= 0) id = soundEngine->FindSoundByResID(soundID);
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return id;
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return id;
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@ -4,6 +4,7 @@
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#include "s_soundinternal.h"
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#include "s_soundinternal.h"
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#include "gamestate.h"
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#include "gamestate.h"
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#include "screenjob.h"
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#include "screenjob.h"
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#include "gamecontrol.h"
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struct CutsceneDef;
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struct CutsceneDef;
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struct MapRecord;
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struct MapRecord;
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@ -553,7 +553,7 @@ class ScreenJobRunner : Object
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let font = generic_ui? NewSmallFont : SmallFont;
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let font = generic_ui? NewSmallFont : SmallFont;
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let linelen = hudwidth < 640 ? hudwidth * 0.9 - 40 : 560;
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let linelen = hudwidth < 640 ? hudwidth * 0.9 - 40 : 560;
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let lines = font.BreakLines(text, linelen);
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let lines = font.BreakLines(text, int(linelen));
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int count = lines.Count();
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int count = lines.Count();
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int height = 20 + font.GetHeight() * count;
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int height = 20 + font.GetHeight() * count;
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@ -573,7 +573,7 @@ class ScreenJobRunner : Object
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y = hudheight * 0.9 - height;
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y = hudheight * 0.9 - height;
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if (y < 0) y = 0;
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if (y < 0) y = 0;
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Screen.Dim(0, 0.5f, x * hscale, y * vscale, w * hscale, height * vscale);
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Screen.Dim(0, 0.5f, int(x * hscale), int(y * vscale), int(w * hscale), int(height * vscale));
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x += 20;
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x += 20;
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y += 10;
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y += 10;
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