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- Duke: Fix potential interpolation issues for RR's shotgun observed while working on something else.
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1 changed files with 2 additions and 2 deletions
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@ -2994,7 +2994,7 @@ static void operateweapon(int snum, ESyncBits sb_snum, int psect)
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S_PlayActorSound(SHOTGUN_COCK, pi);
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break;
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case 38:
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p->kickback_pic = 0;
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p->okickback_pic = p->kickback_pic = 0;
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p->shotgun_state[0] = 0;
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p->shotgun_state[1] = 0;
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return;
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@ -3006,7 +3006,7 @@ static void operateweapon(int snum, ESyncBits sb_snum, int psect)
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{
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case 16:
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checkavailweapon(p);
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p->kickback_pic = 0;
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p->okickback_pic = p->kickback_pic = 0;
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p->shotgun_state[0] = 1;
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p->shotgun_state[1] = 0;
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return;
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