- fixed input on the map.

This commit is contained in:
Christoph Oelckers 2019-12-13 21:13:42 +01:00
parent cbfb79977a
commit 0885befe6b

View file

@ -751,12 +751,11 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
moveTimer = (int)totalclock;
}
#if 0
if (curYPos == destYPos)
{
if (I_MenuUp())
if (inputState.GetKeyStatus[sc_UpArrow])
{
I_MenuUpClear();
inputState.ClearKeyStatus(sc_UpArrow);
if (nLevelNew <= nLevelBest)
{
@ -776,9 +775,9 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
}
}
if (I_MenuDown())
{
I_MenuDownClear();
if (inputState.GetKeyStatus[sc_DownArrow])
{
inputState.ClearKeyStatus(sc_DownArrow);
if (nLevelNew > 0)
{
@ -833,7 +832,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
nIdleSeconds = 0;
}
#endif
}
MySetView(nViewLeft, nViewTop, nViewRight, nViewBottom);