Minor change to some gamevar warnings. DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5512 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2016-01-07 03:30:02 +00:00
parent f372d8184a
commit 085333a5fb

View file

@ -640,13 +640,17 @@ int32_t __fastcall Gv_GetVar(int32_t id, int32_t iActor, int32_t iPlayer)
if (f == GAMEVAR_PERACTOR)
{
if (EDUKE32_PREDICT_FALSE((unsigned) iActor >= MAXSPRITES)) goto badsprite;
if (EDUKE32_PREDICT_FALSE((unsigned) iActor >= MAXSPRITES)) goto badindex;
rv = aGameVars[id].val.plValues[iActor];
}
else if (!f) rv = aGameVars[id].val.lValue;
else if (f == GAMEVAR_PERPLAYER)
{
if (EDUKE32_PREDICT_FALSE((unsigned) iPlayer >= MAXPLAYERS)) goto badplayer;
if (EDUKE32_PREDICT_FALSE((unsigned) iPlayer >= MAXPLAYERS))
{
iActor = iPlayer;
goto badindex;
}
rv = aGameVars[id].val.plValues[iPlayer];
}
else switch (f)
@ -669,7 +673,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned)index >= (unsigned)aGameArrays[id].size))
{
iActor = index;
goto badindex;
goto badarrayindex;
}
rv = Gv_GetGameArrayValue(id, index);
@ -679,7 +683,9 @@ nastyhacks:
int indexvar = *insptr++;
int32_t index = Gv_GetVar(indexvar, iActor, iPlayer);
switch ((id&(MAXGAMEVARS-1)) - g_iStructVarIDs)
id &= (MAXGAMEVARS - 1);
switch (id - g_iStructVarIDs)
{
case STRUCT_SPRITE:
{
@ -691,7 +697,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXSPRITES))
{
iActor = index;
goto badsprite;
goto badindex;
}
rv = VM_GetSprite(index, label, indexvar);
@ -704,7 +710,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXSPRITES))
{
iActor = index;
goto badsprite;
goto badindex;
}
rv = VM_GetTsprite(index, label);
@ -717,7 +723,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXSPRITES))
{
iActor = index;
goto badsprite;
goto badindex;
}
rv = VM_GetActiveProjectile(index, label);
@ -731,7 +737,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXTILES))
{
iActor = index;
goto badtile;
goto badindex;
}
rv = VM_GetProjectile(index, label);
@ -744,7 +750,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXTILES))
{
iActor = index;
goto badtile;
goto badindex;
}
rv = VM_GetTileData(index, label);
@ -758,7 +764,7 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXPALOOKUPS))
{
iActor = index;
goto badpal;
goto badindex;
}
rv = VM_GetPalData(index, label);
@ -776,8 +782,8 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXPLAYERS))
{
iPlayer = index;
goto badplayer;
iActor = index;
goto badindex;
}
rv = VM_GetPlayer(index, label, indexvar);
@ -791,8 +797,8 @@ nastyhacks:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXPLAYERS))
{
iPlayer = index;
goto badplayer;
iActor = index;
goto badindex;
}
rv = VM_GetPlayerInput(index, label);
@ -808,9 +814,9 @@ nastyhacks:
if (indexvar == g_iThisActorID) index = sprite[vm.g_i].sectnum;
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXSECTORS))
{
iPlayer = index;
iActor = index;
insptr++;
goto badsector;
goto badindex;
}
rv = VM_GetSector(index, *insptr++);
break;
@ -818,9 +824,9 @@ nastyhacks:
case STRUCT_WALL:
if (EDUKE32_PREDICT_FALSE((unsigned) index >= MAXWALLS))
{
iPlayer = index;
iActor = index;
insptr++;
goto badwall;
goto badindex;
}
rv = VM_GetWall(index, *insptr++);
break;
@ -841,32 +847,12 @@ nastyhacks:
return (rv ^ -negateResult) + negateResult;
badindex:
badarrayindex:
CON_ERRPRINTF("Gv_GetVar(): invalid array index (%s[%d])\n", aGameArrays[id].szLabel,iActor);
return -1;
badplayer:
CON_ERRPRINTF("Gv_GetVar(): invalid player ID %d\n", iPlayer);
return -1;
badsprite:
CON_ERRPRINTF("Gv_GetVar(): invalid sprite ID %d\n", iActor);
return -1;
badsector:
CON_ERRPRINTF("Gv_GetVar(): invalid sector ID %d\n", iPlayer);
return -1;
badwall:
CON_ERRPRINTF("Gv_GetVar(): invalid wall ID %d\n", iPlayer);
return -1;
badtile:
CON_ERRPRINTF("Gv_GetVar(): invalid tile ID %d\n", iActor);
return -1;
badpal:
CON_ERRPRINTF("Gv_GetVar(): invalid pal ID %d\n", iActor);
badindex:
CON_ERRPRINTF("Gv_GetVar(): invalid index %d for \"%s\"\n", iActor, aGameVars[id].szLabel);
return -1;
}