diff --git a/source/common/gameconfigfile.cpp b/source/common/gameconfigfile.cpp index 8ae39bf06..dd4c0889e 100644 --- a/source/common/gameconfigfile.cpp +++ b/source/common/gameconfigfile.cpp @@ -48,7 +48,7 @@ #define LASTRUNVERSION "1" #if !defined _MSC_VER && !defined __APPLE__ -//#include "i_system.h" // for SHARE_DIR +#include "i_system.h" // for SHARE_DIR #endif // !_MSC_VER && !__APPLE__ FGameConfigFile::FGameConfigFile () diff --git a/source/platform/posix/unix/gtk_dialogs.cpp b/source/platform/posix/unix/gtk_dialogs.cpp index 697d5a721..48f8c06fc 100644 --- a/source/platform/posix/unix/gtk_dialogs.cpp +++ b/source/platform/posix/unix/gtk_dialogs.cpp @@ -55,10 +55,10 @@ typedef enum #endif #include "c_cvars.h" -#include "d_main.h" #include "i_module.h" #include "i_system.h" #include "version.h" +#include "gamecontrol.h" EXTERN_CVAR (Bool, queryiwad); @@ -207,7 +207,7 @@ static int PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad) // Create the dialog window. window = gtk_window_new (GTK_WINDOW_TOPLEVEL); - mysnprintf(caption, countof(caption), GAMESIG " %s: Select an IWAD to use", GetVersionString()); + snprintf(caption, countof(caption), GAMENAME " %s: Select an IWAD to use", GetVersionString()); gtk_window_set_title (GTK_WINDOW(window), caption); gtk_window_set_position (GTK_WINDOW(window), GTK_WIN_POS_CENTER); gtk_window_set_gravity (GTK_WINDOW(window), GDK_GRAVITY_CENTER); diff --git a/source/platform/posix/unix/i_specialpaths.cpp b/source/platform/posix/unix/i_specialpaths.cpp index 73af21bf0..8944dab1a 100644 --- a/source/platform/posix/unix/i_specialpaths.cpp +++ b/source/platform/posix/unix/i_specialpaths.cpp @@ -37,7 +37,7 @@ #include #include "i_system.h" #include "cmdlib.h" -#include "doomerrors.h" +#include "printf.h" #include "version.h" // for GAMENAME