From 0757a6570bc5fd533cc3a8da9d839234b7c2caf3 Mon Sep 17 00:00:00 2001 From: terminx Date: Sun, 7 Oct 2018 05:20:33 +0000 Subject: [PATCH] Replace spritenum check with ptr check in VM_ScriptInfo() git-svn-id: https://svn.eduke32.com/eduke32@7005 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/gameexec.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/duke3d/src/gameexec.cpp b/source/duke3d/src/gameexec.cpp index b256c7ba2..6bbaba6c8 100644 --- a/source/duke3d/src/gameexec.cpp +++ b/source/duke3d/src/gameexec.cpp @@ -116,7 +116,7 @@ void VM_ScriptInfo(intptr_t const *ptr, int range) if (ptr == insptr) { - if (vm.spriteNum) + if (vm.pUSprite) initprintf("current actor: %d (%d)\n", vm.spriteNum, vm.pUSprite->picnum); initprintf("g_errorLineNum: %d, g_tw: %d\n", g_errorLineNum, g_tw);