diff --git a/source/sw/src/jsector.cpp b/source/sw/src/jsector.cpp index af3a8a969..20bd01d73 100644 --- a/source/sw/src/jsector.cpp +++ b/source/sw/src/jsector.cpp @@ -781,7 +781,7 @@ JS_DrawMirrors(PLAYERp pp, int tx, int ty, int tz, short tpang, int tphoriz) // Show teleport destination // NOTE: Adding MAXSECTORS lets you draw a room, even if // you are outside of it! - if (!mirror[cnt].mstate == m_viewon) + if (mirror[cnt].mstate != m_viewon) { tilesiz[MIRROR].x = tilesiz[MIRROR].y = 0; // Set TV camera sprite size to 0 to show mirror