diff --git a/source/games/sw/src/sprite.cpp b/source/games/sw/src/sprite.cpp index fb93034c1..6646bae45 100644 --- a/source/games/sw/src/sprite.cpp +++ b/source/games/sw/src/sprite.cpp @@ -870,6 +870,7 @@ SpawnUser(short SpriteNum, short id, STATEp state) ASSERT(!Prediction); + User[SpriteNum].Clear(); // make sure to delete old, stale content first! User[SpriteNum].Alloc(); u = User[SpriteNum].Data();