Build tools: Fix warning: cast from type 'const char*' to type 'char*' casts away qualifiers [-Wcast-qual]

git-svn-id: https://svn.eduke32.com/eduke32@6037 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-01-23 11:20:49 +00:00
parent 5038fb3bc1
commit 05b311b72a

View file

@ -64,8 +64,8 @@ int main(const int32_t argc, const char **argv)
{
int opt = 0, d3dpal = 0, k = 0;
int16_t i = 1;
char *filename = NULL; // This is only a pointer. Do not strcpy to it.
char *c = NULL;
char const * filename = NULL; // This is only a pointer. Do not strcpy to it.
char const * c = NULL;
Bprintf("%s\n%s\n\n", APP_NAME, APP_CPRT);
@ -77,7 +77,7 @@ int main(const int32_t argc, const char **argv)
while (i < argc)
{
c = (char *)argv[i];
c = (char const *)argv[i];
if ((*c == '-')
#ifdef _WIN32
|| (*c == '/')
@ -88,7 +88,7 @@ int main(const int32_t argc, const char **argv)
if (!Bstrcasecmp(c,"f"))
{
if (argc > i+1)
filename = (char *)argv[++i];
filename = (char const *)argv[++i];
++i;
continue;
}
@ -131,12 +131,12 @@ int main(const int32_t argc, const char **argv)
{
case 1: // Duke-specific palettes
case 2:
filename = (char*)pal_deffn[d3dpal];
filename = (char const *)pal_deffn[d3dpal];
break;
case 3: // game palette
case 4:
filename = (char*)pal_deffn[0];
filename = (char const *)pal_deffn[0];
break;
}