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- added detection for Deer Huntin' GRP.
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commit
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4 changed files with 18 additions and 2 deletions
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@ -109,8 +109,9 @@ enum
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GAMEFLAG_POWERSLAVE = 0x00001000,
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GAMEFLAG_EXHUMED = 0x00002000,
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GAMEFLAG_PSEXHUMED = 0x00003000, // the two games really are the same, except for the name and the publisher.
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GAMEFLAG_STANDALONE = 0x00004000,
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GAMEFLAGMASK = 0x00003FFF, // flags allowed from grpinfo
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GAMEFLAG_DEER = 0x00004000,
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GAMEFLAG_STANDALONE = 0x00008000,
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GAMEFLAGMASK = 0x00007FFF, // flags allowed from grpinfo
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};
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@ -152,6 +152,7 @@ static const gamefilter games[] = {
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{ "Fury", GAMEFLAG_FURY},
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{ "Redneck", GAMEFLAG_RR},
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{ "RedneckRides", GAMEFLAG_RRRA},
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{ "RedneckDeer", GAMEFLAG_DEER},
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{ "Blood", GAMEFLAG_BLOOD},
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{ "ShadowWarrior", GAMEFLAG_SW},
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{ "Exhumed", GAMEFLAG_POWERSLAVE|GAMEFLAG_EXHUMED},
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@ -392,6 +392,7 @@ static TArray<GrpInfo> ParseGrpInfo(const char *fn, FileReader &fr, TMap<FString
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FlagMap.Insert("GAMEFLAG_FURY", GAMEFLAG_FURY);
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FlagMap.Insert("GAMEFLAG_RR", GAMEFLAG_RR);
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FlagMap.Insert("GAMEFLAG_RRRA", GAMEFLAG_RRRA);
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FlagMap.Insert("GAMEFLAG_DEER", GAMEFLAG_DEER);
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FlagMap.Insert("GAMEFLAG_BLOOD", GAMEFLAG_BLOOD);
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FlagMap.Insert("GAMEFLAG_SW", GAMEFLAG_SW);
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FlagMap.Insert("GAMEFLAG_POWERSLAVE", GAMEFLAG_POWERSLAVE);
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@ -27,6 +27,8 @@ CRC
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PLATOONL_CRC 0xD1ED8C0C
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RR_CRC 0x19D9BC79
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RRRA_CRC 0x958018C6
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RRDEER_CRC 0xA6BE8B16
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BLOOD_CRC 0xA8FDDA84
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SWREG12_CRC 0x7545319F
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SWWD_CRC 0xA9AAA7B7
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@ -335,6 +337,17 @@ grpinfo
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gamefilter "Redneck.RidesAgain"
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}
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grpinfo
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{
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name "Redneck Deer Huntin'"
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size 58061576
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crc RRDEER_CRC
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defname "rrdeer.def"
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flags GAMEFLAG_RR|GAMEFLAG_DEER
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dependency 0
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gamefilter "Redneck.Deer"
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}
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grpinfo
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{
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// This is for detecting zipped versions of the mod.
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