From 03afe5c1ea66808b8b922a031564186632a5bcd2 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Tue, 12 Jan 2016 10:31:40 +0000 Subject: [PATCH] Xcode: Add GameController.framework, needed by SDL2, when building for iOS. git-svn-id: https://svn.eduke32.com/eduke32@5564 1a8010ca-5511-0410-912e-c29ae57300e0 --- .../eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj b/polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj index eeba06e7f..68b984b82 100644 --- a/polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj +++ b/polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj @@ -422,6 +422,7 @@ 20FD1D491C44E4BE00C2E553 /* colmatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 20FD1D471C44E4BE00C2E553 /* colmatch.h */; }; 20FD1D511C44E4E700C2E553 /* colmatch.c in Sources */ = {isa = PBXBuildFile; fileRef = 20FD1D501C44E4E700C2E553 /* colmatch.c */; }; 20FD1D521C44E4E700C2E553 /* colmatch.c in Sources */ = {isa = PBXBuildFile; fileRef = 20FD1D501C44E4E700C2E553 /* colmatch.c */; }; + 20FD1D6B1C44E64700C2E553 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 20FD1D6A1C44E64700C2E553 /* GameController.framework */; }; /* End PBXBuildFile section */ /* Begin PBXContainerItemProxy section */ @@ -783,6 +784,7 @@ 20CA2FA61BB2456E001231BF /* drivers.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = drivers.h; path = ../../source/jaudiolib/include/drivers.h; sourceTree = SOURCE_ROOT; }; 20FD1D471C44E4BE00C2E553 /* colmatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = colmatch.h; path = ../../build/include/colmatch.h; sourceTree = SOURCE_ROOT; }; 20FD1D501C44E4E700C2E553 /* colmatch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = colmatch.c; path = ../../build/src/colmatch.c; sourceTree = SOURCE_ROOT; }; + 20FD1D6A1C44E64700C2E553 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS9.2.sdk/System/Library/Frameworks/GameController.framework; sourceTree = DEVELOPER_DIR; }; /* End PBXFileReference section */ /* Begin PBXFrameworksBuildPhase section */ @@ -901,6 +903,7 @@ 000C486E19F35516006E6B52 /* Foundation.framework in Frameworks */, 000C48D519F35D7A006E6B52 /* libSDL2.a in Frameworks */, 000C48DC19F35DA3006E6B52 /* CoreMIDI.framework in Frameworks */, + 20FD1D6B1C44E64700C2E553 /* GameController.framework in Frameworks */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -987,6 +990,7 @@ 0008E64E19F1A66E0091588D /* Cocoa.framework */, 000C486D19F35516006E6B52 /* Foundation.framework */, 000C486F19F35516006E6B52 /* CoreGraphics.framework */, + 20FD1D6A1C44E64700C2E553 /* GameController.framework */, 0008E65019F1A66E0091588D /* Other Frameworks */, ); name = Frameworks;