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Manually merge EDuke32 SVN commit 8617.
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parent
15a362f9ac
commit
029b0bbb45
1 changed files with 4 additions and 4 deletions
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@ -3260,10 +3260,10 @@ void P_GetInput(int const playerNum)
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if (!localInput.svel)
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{
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if (buttonMap.ButtonDown(gamefunc_Turn_Left) && !(pPlayer->movement_lock & 4) && !localInput.svel)
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input.svel = -keyMove;
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input.svel = keyMove;
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if (buttonMap.ButtonDown(gamefunc_Turn_Right) && !(pPlayer->movement_lock & 8) && !localInput.svel)
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input.svel = keyMove;
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input.svel = -keyMove;
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}
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}
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else
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@ -4246,10 +4246,10 @@ void P_DHGetInput(int const playerNum)
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if (!localInput.svel)
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{
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if (buttonMap.ButtonDown(gamefunc_Turn_Left) && !(pPlayer->movement_lock & 4) && !localInput.svel)
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input.svel = -keyMove;
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input.svel = keyMove;
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if (buttonMap.ButtonDown(gamefunc_Turn_Right) && !(pPlayer->movement_lock & 8) && !localInput.svel)
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input.svel = keyMove;
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input.svel = -keyMove;
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}
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}
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else
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