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Remove BUTTON(gamefunc_Jump) and KB_KeyPressed(sc_Space) from AdvanceTrigger so you can type spaces in savegame names.
git-svn-id: https://svn.eduke32.com/eduke32@2802 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 0 additions and 4 deletions
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@ -66,7 +66,6 @@ int32_t I_ClearInputWaiting(void)
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int32_t I_JoystickAdvanceTrigger(void)
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{
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return (
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BUTTON(gamefunc_Jump) ||
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#if defined(GEKKO)
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(JOYSTICK_GetButtons()&WII_A)
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#else
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@ -77,7 +76,6 @@ int32_t I_JoystickAdvanceTrigger(void)
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}
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int32_t I_JoystickAdvanceTriggerClear(void)
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{
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CONTROL_ClearButton(gamefunc_Jump);
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#if defined(GEKKO)
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return JOYSTICK_ClearButton(WII_A);
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#else
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@ -131,7 +129,6 @@ int32_t I_JoystickEscapeTriggerClear(void)
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int32_t I_AdvanceTrigger(void)
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{
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return (
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KB_KeyPressed(sc_Space) ||
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KB_KeyPressed(sc_kpad_Enter) ||
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KB_KeyPressed(sc_Enter) ||
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(MOUSE_GetButtons()&LEFT_MOUSE) ||
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@ -141,7 +138,6 @@ int32_t I_AdvanceTrigger(void)
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int32_t I_AdvanceTriggerClear(void)
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{
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KB_FlushKeyBoardQueue();
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KB_ClearKeyDown(sc_Space);
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KB_ClearKeyDown(sc_kpad_Enter);
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KB_ClearKeyDown(sc_Enter);
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I_JoystickAdvanceTriggerClear();
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