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SW: Draw the status bar under the menu instead of over it
git-svn-id: https://svn.eduke32.com/eduke32@8354 1a8010ca-5511-0410-912e-c29ae57300e0
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22a778a22c
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2 changed files with 3 additions and 2 deletions
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@ -2610,7 +2610,7 @@ DrawCompass(PLAYERp pp)
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start_ang = NORM_CANG(start_ang - 4);
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start_ang = NORM_CANG(start_ang - 4);
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flags = ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER;
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flags = ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER;
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if (RedrawCompass)
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if (RedrawCompass && !UsingMenus)
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{
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{
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RedrawCompass = FALSE;
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RedrawCompass = FALSE;
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SET(flags, ROTATE_SPRITE_ALL_PAGES);
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SET(flags, ROTATE_SPRITE_ALL_PAGES);
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@ -7597,7 +7597,8 @@ pDisplaySprites(PLAYERp pp)
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}
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}
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#if 1
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#if 1
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if (TEST(psp->flags, PANF_KILL_AFTER_SHOW) && !TEST(psp->flags, PANF_NOT_ALL_PAGES))
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extern SWBOOL UsingMenus;
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if (TEST(psp->flags, PANF_KILL_AFTER_SHOW) && !TEST(psp->flags, PANF_NOT_ALL_PAGES) && !UsingMenus)
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{
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{
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psp->numpages = 0;
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psp->numpages = 0;
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SET(flags, ROTATE_SPRITE_ALL_PAGES);
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SET(flags, ROTATE_SPRITE_ALL_PAGES);
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