raze-gles/polymer/eduke32/source/lunatic/test/test_geom.lua

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#!/usr/bin/env luajit
local math = require("math")
local os = require("os")
local geom = require("geom")
local N = os.exit and tostring(arg[1]) or 1e6
local A,B = {}, {}
local V,W = {}, {}
local function randvec()
return geom.vec2(math.random(), math.random())
end
local t1 = os.clock()
-- init random points and vectors
for i=1,N do
A[i] = randvec()
B[i] = randvec()
V[i] = randvec()
W[i] = randvec()
end
local t2 = os.clock()
local v = geom.vec2(0, 0)
for i=1,N do
v = v + geom.intersect(A[i],V[i], B[i],W[i], true)
end
local t3 = os.clock()
print(1000*(t2-t1))
print(1000*(t3-t2))
print(v)
return {} -- appease Lunatic's require