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294 lines
4.2 KiB
C
294 lines
4.2 KiB
C
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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// scriplib.h
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#ifndef _scriplib_public
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#define _scriplib_public
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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==============
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=
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= SCRIPT_Init
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=
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==============
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*/
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int32 SCRIPT_Init( char * name );
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/*
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==============
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=
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= SCRIPT_Free
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=
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==============
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*/
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void SCRIPT_Free( int32 scripthandle );
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/*
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==============
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=
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= SCRIPT_Load
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=
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==============
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*/
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int32 SCRIPT_Load ( char * filename );
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/*
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==============
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=
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= SCRIPT_Save
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=
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==============
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*/
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void SCRIPT_Save (int32 scripthandle, char * filename);
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/*
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==============
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=
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= SCRIPT_NumberSections
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=
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==============
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*/
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int32 SCRIPT_NumberSections( int32 scripthandle );
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/*
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==============
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=
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= SCRIPT_Section
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=
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==============
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*/
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char * SCRIPT_Section( int32 scripthandle, int32 which );
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/*
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==============
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=
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= SCRIPT_NumberEntries
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=
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==============
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*/
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int32 SCRIPT_NumberEntries( int32 scripthandle, char * sectionname );
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/*
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==============
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=
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= SCRIPT_Entry
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=
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==============
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*/
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char * SCRIPT_Entry( int32 scripthandle, char * sectionname, int32 which );
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/*
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==============
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=
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= SCRIPT_GetRaw
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=
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==============
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*/
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char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname);
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/*
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==============
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=
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= SCRIPT_GetString
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=
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==============
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*/
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boolean SCRIPT_GetString
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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char * dest
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);
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/*
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==============
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=
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= SCRIPT_GetDoubleString
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=
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==============
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*/
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boolean SCRIPT_GetDoubleString
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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char * dest1,
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char * dest2
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);
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/*
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==============
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=
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= SCRIPT_GetNumber
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=
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==============
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*/
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boolean SCRIPT_GetNumber
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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int32 * number
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);
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/*
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==============
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=
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= SCRIPT_GetBoolean
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=
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==============
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*/
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boolean SCRIPT_GetBoolean
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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boolean * boole
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);
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/*
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==============
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=
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= SCRIPT_PutSection
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=
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==============
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*/
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void SCRIPT_PutSection( int32 scripthandle, char * sectionname );
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/*
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==============
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=
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= SCRIPT_PutRaw
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=
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==============
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*/
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void SCRIPT_PutRaw
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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char * raw
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);
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/*
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==============
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=
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= SCRIPT_PutString
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=
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==============
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*/
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void SCRIPT_PutString
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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char * string
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);
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/*
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==============
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=
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= SCRIPT_PutDoubleString
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=
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==============
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*/
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void SCRIPT_PutDoubleString
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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char * string1,
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char * string2
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);
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/*
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==============
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=
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= SCRIPT_PutNumber
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=
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==============
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*/
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void SCRIPT_PutNumber
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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int32 number,
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boolean hexadecimal,
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boolean defaultvalue
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);
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/*
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==============
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=
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= SCRIPT_PutBoolean
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=
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==============
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*/
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void SCRIPT_PutBoolean
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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boolean boole
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);
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/*
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==============
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=
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= SCRIPT_PutDouble
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=
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==============
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*/
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void SCRIPT_PutDouble
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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double number,
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boolean defaultvalue
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);
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#ifdef __cplusplus
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};
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#endif
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#endif
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