2020-06-11 07:22:16 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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2020-06-21 20:18:12 +00:00
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#include "duke3d.h"
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2020-06-11 07:22:16 +00:00
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#include "anim.h"
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#include "menus.h"
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#include "demo.h"
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#include "savegame.h"
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#include "cmdline.h"
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#include "statistics.h"
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#include "menu/menu.h"
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#include "mapinfo.h"
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#include "cmdlib.h"
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#include "v_2ddrawer.h"
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#include "secrets.h"
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#include "glbackend/glbackend.h"
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BEGIN_DUKE_NS
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2020-05-08 22:34:48 +00:00
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void lava_cleararrays();
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void addjaildoor(int p1, int p2, int iht, int jlt, int p3, int h);
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void addminecart(int p1, int p2, int i, int iht, int p3, int childsectnum);
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void addtorch(int i);
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void addlightning(int i);
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2020-05-20 22:14:13 +00:00
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extern int which_palookup;
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2020-06-11 07:22:16 +00:00
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static uint8_t precachehightile[2][MAXTILES>>3];
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static int32_t g_precacheCount;
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int32_t g_skillSoundVoice = -1;
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static void G_DoLoadScreen(const char *statustext, int32_t percent)
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{
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if (ud.recstat != 2)
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{
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int32_t i = 0;
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//g_player[myconnectindex].ps->palette = palette;
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P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 0); // JBF 20040308
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if (!statustext)
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{
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i = ud.screen_size;
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ud.screen_size = 0;
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G_UpdateScreenArea();
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videoClearScreen(0L);
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}
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videoClearScreen(0);
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2020-05-05 12:37:20 +00:00
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int const loadScreenTile = VM_OnEventWithReturn(EVENT_GETLOADTILE, g_player[screenpeek].ps->i, screenpeek, DEER ? 7040 : TILE_LOADSCREEN);
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2020-06-11 07:22:16 +00:00
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rotatesprite_fs(320<<15,200<<15,65536L,0,loadScreenTile,0,0,2+8+64+BGSTRETCH);
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int const textY = RRRA ? 140 : 90;
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if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0)
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{
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menutext_center(textY, RR ? GStrings("TXT_ENTRUM") : GStrings("TXT_LOADUM"));
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if (RR)
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menutext_center(textY+20, boardfilename);
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else
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gametext_center_shade_pal(textY+10, boardfilename, 14, 2);
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}
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else if (RR && g_lastLevel)
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{
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menutext_center(textY,GStrings("TXT_ENTERIN"));
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menutext_center(textY+16+8,GStrings("TXT_CLOSEENCOUNTERS"));
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}
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else
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{
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menutext_center(textY, RR ? GStrings("TXT_ENTERIN") : GStrings("TXT_LOADING"));
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menutext_center(textY+16+8,mapList[(ud.volume_number*MAXLEVELS) + ud.level_number].DisplayName());
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}
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#ifndef EDUKE32_TOUCH_DEVICES
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if (statustext) gametext_center_number(180, statustext);
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#endif
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if (percent != -1)
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{
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int32_t ii = scale(scale(xdim-1,288,320),percent,100);
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rotatesprite(31<<16,145<<16,65536,0,929,15,0,2+8+16,0,0,ii,ydim-1);
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rotatesprite(159<<16,145<<16,65536,0,929,15,0,2+8+16,0,0,ii,ydim-1);
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rotatesprite(30<<16,144<<16,65536,0,929,0,0,2+8+16,0,0,ii,ydim-1);
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rotatesprite(158<<16,144<<16,65536,0,929,0,0,2+8+16,0,0,ii,ydim-1);
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}
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videoNextPage();
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if (!statustext)
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{
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inputState.keyFlushChars();
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ud.screen_size = i;
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}
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}
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else
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{
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if (!statustext)
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{
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videoClearScreen(0L);
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//g_player[myconnectindex].ps->palette = palette;
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//G_FadePalette(0,0,0,0);
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P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 0); // JBF 20040308
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}
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2020-05-05 12:37:20 +00:00
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/*Gv_SetVar(g_iReturnVarID,TILE_LOADSCREEN, -1, -1);*/
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2020-06-11 07:22:16 +00:00
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2020-05-05 12:37:20 +00:00
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rotatesprite_fs(320<<15,200<<15,65536L, 0,TILE_LOADSCREEN,0,0,2+8+64+BGSTRETCH);
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2020-06-11 07:22:16 +00:00
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menutext_center(RRRA?155:105,RR? GStrings("TXT_LOADIN") : GStrings("TXT_Loading..."));
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if (statustext) gametext_center_number(180, statustext);
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videoNextPage();
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}
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}
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extern int32_t fragbarheight(void)
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{
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if (ud.screen_size > 0 && !(ud.statusbarflags & STATUSBAR_NOFRAGBAR)
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#ifdef SPLITSCREEN_MOD_HACKS
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&& !g_fakeMultiMode
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#endif
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&& (g_netServer || ud.multimode > 1) && GTFLAGS(GAMETYPE_FRAGBAR))
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{
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int32_t i, j = 0;
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for (TRAVERSE_CONNECT(i))
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if (i > j)
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j = i;
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return ((j + 3) >> 2) << 3;
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}
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return 0;
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}
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void G_UpdateScreenArea(void)
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{
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if (!in3dmode())
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return;
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ud.screen_size = clamp(ud.screen_size, 0, 64);
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if (ud.screen_size == 0)
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renderFlushPerms();
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{
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const int32_t ss = max(ud.screen_size-8,0);
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int32_t x1 = scale(ss,xdim,160);
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int32_t x2 = xdim-x1;
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2020-05-05 12:37:20 +00:00
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int32_t y1 = scale(ss,(200 * 100) - ((tilesiz[TILE_BOTTOMSTATUSBAR].y >> (RR ? 1 : 0)) * ud.statusbarscale),200 - tilesiz[TILE_BOTTOMSTATUSBAR].y);
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2020-06-11 07:22:16 +00:00
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int32_t y2 = 200*100-y1;
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if (RR && ud.screen_size <= 12)
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{
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x1 = 0;
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x2 = xdim;
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y1 = 0;
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if (ud.statusbarmode)
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y2 = 200*100;
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}
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y1 += fragbarheight()*100;
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if (ud.screen_size >= 8 && ud.statusbarmode==0)
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2020-05-05 12:37:20 +00:00
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y2 -= (tilesiz[TILE_BOTTOMSTATUSBAR].y >> (RR ? 1 : 0))*ud.statusbarscale;
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2020-06-11 07:22:16 +00:00
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y1 = scale(y1,ydim,200*100);
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y2 = scale(y2,ydim,200*100);
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videoSetViewableArea(x1,y1,x2-1,y2-1);
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}
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pub = NUMPAGES;
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pus = NUMPAGES;
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}
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static inline void P_ResetTintFade(DukePlayer_t *const pPlayer)
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{
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pPlayer->pals.f = 0;
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}
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static inline int G_CheckExitSprite(int spriteNum) { return ((uint16_t)sprite[spriteNum].lotag == UINT16_MAX && (sprite[spriteNum].cstat & 16)); }
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void G_InitRRRASkies(void)
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{
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if (!RRRA)
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return;
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for (bssize_t i = 0; i < MAXSECTORS; i++)
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{
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2020-05-05 12:37:20 +00:00
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if (sector[i].ceilingpicnum != TILE_LA && sector[i].ceilingpicnum != TILE_MOONSKY1 && sector[i].ceilingpicnum != TILE_BIGORBIT1)
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2020-06-11 07:22:16 +00:00
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{
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int const picnum = sector[i].ceilingpicnum;
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if (tileWidth(picnum) == 512)
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{
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psky_t *sky = tileSetupSky(picnum);
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sky->horizfrac = 32768;
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sky->lognumtiles = 1;
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sky->tileofs[0] = 0;
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sky->tileofs[1] = 0;
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}
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else if (tileWidth(picnum) == 1024)
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{
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psky_t *sky = tileSetupSky(picnum);
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sky->horizfrac = 32768;
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sky->lognumtiles = 0;
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sky->tileofs[0] = 0;
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}
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}
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}
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}
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static void prelevel(char g)
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{
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uint8_t *tagbitmap = (uint8_t *)Xcalloc(65536>>3, 1);
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int32_t p1 = 0, p2 = 0, p3 = 0;
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//DukePlayer_t *ps = g_player[screenpeek].ps;
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if (RRRA)
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{
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2020-05-15 20:59:13 +00:00
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setmapfog(0);
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fogactive = 0;
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2020-05-08 22:34:48 +00:00
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ufospawnsminion = 0;
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2020-05-10 07:08:02 +00:00
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pistonsound = 0;
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2020-05-08 22:34:48 +00:00
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enemysizecheat = 0;
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2020-05-14 07:07:07 +00:00
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g_player[myconnectindex].ps->MamaEnd = 0;
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mamaspawn_count = 15;
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banjosound = 0;
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2020-05-10 20:20:49 +00:00
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RRRA_ExitedLevel = 0;
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2020-06-11 07:22:16 +00:00
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if (!DEER)
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{
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for (bssize_t TRAVERSE_CONNECT(playerNum))
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{
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DukePlayer_t *ps = g_player[playerNum].ps;
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ps->sea_sick_stat = 0;
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2020-05-08 22:34:48 +00:00
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ps->SlotWin = 0;
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2020-06-11 07:22:16 +00:00
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if (ud.level_number == 4 && ud.volume_number == 1)
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ps->inv_amount[GET_STEROIDS] = 0;
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}
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if (ud.level_number == 3 && ud.volume_number == 0)
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2020-05-14 07:07:07 +00:00
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mamaspawn_count = 5;
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2020-06-11 07:22:16 +00:00
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else if (ud.level_number == 2 && ud.volume_number == 1)
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2020-05-14 07:07:07 +00:00
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mamaspawn_count = 10;
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2020-06-11 07:22:16 +00:00
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else if (ud.level_number == 6 && ud.volume_number == 1)
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2020-05-14 07:07:07 +00:00
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mamaspawn_count = 15;
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2020-06-11 07:22:16 +00:00
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}
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}
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Bmemset(g_spriteExtra, 0, sizeof(g_spriteExtra));
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Bmemset(g_sectorExtra, 0, sizeof(g_sectorExtra));
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2020-05-13 22:04:14 +00:00
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Bmemset(shadedsector, 0, sizeof(shadedsector));
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2020-06-11 07:22:16 +00:00
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Bmemset(g_geoSectorWarp, -1, sizeof(g_geoSectorWarp));
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Bmemset(g_geoSectorWarp2, -1, sizeof(g_geoSectorWarp2));
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2020-05-14 07:07:07 +00:00
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Bmemset(ambienthitag, -1, sizeof(ambienthitag));
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Bmemset(ambientlotag, -1, sizeof(ambientlotag));
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2020-06-11 07:22:16 +00:00
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show2dsector.Zero();
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#ifdef LEGACY_ROR
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Bmemset(ror_protectedsectors, 0, MAXSECTORS);
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#endif
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resetprestat(0,g);
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if (RR)
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{
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2020-05-08 22:34:48 +00:00
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lava_cleararrays();
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2020-06-11 07:22:16 +00:00
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g_geoSectorCnt = 0;
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g_ambientCnt = 0;
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g_thunderOn = 0;
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g_chickenPlant = 0;
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if (RRRA)
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{
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2020-05-14 17:23:36 +00:00
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WindTime = 0;
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2020-05-13 22:04:14 +00:00
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WindDir = 0;
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2020-05-14 07:07:07 +00:00
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fakebubba_spawn = 0;
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2020-05-10 20:20:49 +00:00
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RRRA_ExitedLevel = 0;
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2020-05-14 07:07:07 +00:00
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mamaspawn_count = 15; // ???
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2020-06-11 07:22:16 +00:00
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g_bellTime = 0;
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g_bellSprite = 0;
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for (bssize_t spriteNum = 0; spriteNum < MAXSPRITES; spriteNum++)
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{
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if (sprite[spriteNum].pal == 100)
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{
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if (g_netServer || numplayers > 1)
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A_DeleteSprite(spriteNum);
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else
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sprite[spriteNum].pal = 0;
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}
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else if (sprite[spriteNum].pal == 101)
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{
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sprite[spriteNum].extra = 0;
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sprite[spriteNum].hitag = 1;
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sprite[spriteNum].pal = 0;
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changespritestat(spriteNum, 118);
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}
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}
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}
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}
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g_cloudCnt = 0;
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int missedCloudSectors = 0;
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if (!DEER)
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for (bssize_t i=0; i<numsectors; i++)
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{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (RR && sector[i].ceilingpicnum == TILE_RRTILE2577)
|
2020-06-11 07:22:16 +00:00
|
|
|
g_thunderOn = 1;
|
|
|
|
sector[i].extra = 256;
|
|
|
|
|
|
|
|
switch (sector[i].lotag)
|
|
|
|
{
|
|
|
|
case 41:
|
|
|
|
{
|
|
|
|
if (!RR) break;
|
|
|
|
int k = headspritesect[i];
|
|
|
|
while (k != -1)
|
|
|
|
{
|
|
|
|
int const nexti = nextspritesect[k];
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[k].picnum == TILE_RRTILE11)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
p1 = sprite[k].lotag << 4;
|
|
|
|
p2 = sprite[k].hitag;
|
|
|
|
A_DeleteSprite(k);
|
|
|
|
}
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[k].picnum == TILE_RRTILE38)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
p3 = sprite[k].lotag;
|
|
|
|
A_DeleteSprite(k);
|
|
|
|
}
|
|
|
|
k = nexti;
|
|
|
|
}
|
|
|
|
for (bssize_t j = 0; j<numsectors; j++)
|
|
|
|
{
|
|
|
|
if (sector[i].hitag == sector[j].hitag && i != j)
|
|
|
|
{
|
2020-05-08 22:34:48 +00:00
|
|
|
addjaildoor(p1, p2, sector[i].hitag, sector[j].lotag, p3, j);
|
|
|
|
}
|
2020-06-11 07:22:16 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 42:
|
|
|
|
{
|
|
|
|
if (!RR) break;
|
2020-05-08 22:34:48 +00:00
|
|
|
int childsectnum = -1;
|
2020-06-11 07:22:16 +00:00
|
|
|
int k = headspritesect[i];
|
|
|
|
while (k != -1)
|
|
|
|
{
|
|
|
|
int const nexti = nextspritesect[k];
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[k].picnum == TILE_RRTILE64)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
p1 = sprite[k].lotag << 4;
|
|
|
|
p2 = sprite[k].hitag;
|
|
|
|
for (bssize_t kk = 0; kk < MAXSPRITES; kk++)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[kk].picnum == TILE_RRTILE66)
|
2020-06-11 07:22:16 +00:00
|
|
|
if (sprite[kk].lotag == sprite[k].sectnum)
|
|
|
|
{
|
2020-05-08 22:34:48 +00:00
|
|
|
childsectnum = sprite[kk].sectnum;
|
2020-06-11 07:22:16 +00:00
|
|
|
A_DeleteSprite(kk);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
A_DeleteSprite(k);
|
|
|
|
}
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[k].picnum == TILE_RRTILE65)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
p3 = sprite[k].lotag;
|
|
|
|
A_DeleteSprite(k);
|
|
|
|
}
|
|
|
|
k = nexti;
|
|
|
|
}
|
2020-05-08 22:34:48 +00:00
|
|
|
addminecart(p1, p2, i, sector[i].hitag, p3, childsectnum);
|
2020-06-11 07:22:16 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case ST_20_CEILING_DOOR:
|
|
|
|
case ST_22_SPLITTING_DOOR:
|
|
|
|
if (sector[i].floorz > sector[i].ceilingz)
|
|
|
|
sector[i].lotag |= 32768u;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sector[i].ceilingstat&1)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (!RR && sector[i].ceilingpicnum == TILE_CLOUDYSKIES)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
if (g_cloudCnt < ARRAY_SSIZE(g_cloudSect))
|
|
|
|
g_cloudSect[g_cloudCnt++] = i;
|
|
|
|
else
|
|
|
|
missedCloudSectors++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_player[0].ps->one_parallax_sectnum == -1)
|
|
|
|
g_player[0].ps->one_parallax_sectnum = i;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sector[i].lotag == 32767) //Found a secret room
|
|
|
|
{
|
|
|
|
g_player[0].ps->max_secret_rooms++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((uint16_t)sector[i].lotag == UINT16_MAX)
|
|
|
|
{
|
|
|
|
g_player[0].ps->exitx = wall[sector[i].wallptr].x;
|
|
|
|
g_player[0].ps->exity = wall[sector[i].wallptr].y;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (missedCloudSectors > 0)
|
2020-05-05 12:37:20 +00:00
|
|
|
Printf(TEXTCOLOR_RED "Map warning: have %d unhandled TILE_CLOUDYSKIES ceilings.\n", missedCloudSectors);
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
// NOTE: must be safe loop because callbacks could delete sprites.
|
|
|
|
if (!DEER)
|
|
|
|
for (bssize_t nextSprite, SPRITES_OF_STAT_SAFE(STAT_DEFAULT, i, nextSprite))
|
|
|
|
{
|
|
|
|
//A_LoadActor(i);
|
|
|
|
if (G_CheckExitSprite(i))
|
|
|
|
{
|
|
|
|
g_player[0].ps->exitx = SX(i);
|
|
|
|
g_player[0].ps->exity = SY(i);
|
|
|
|
}
|
|
|
|
else switch (DYNAMICTILEMAP(PN(i)))
|
|
|
|
{
|
|
|
|
case NUKEBUTTON__STATIC:
|
|
|
|
if (RR) g_chickenPlant = 1;
|
|
|
|
break;
|
|
|
|
case GPSPEED__STATIC:
|
|
|
|
// DELETE_AFTER_LOADACTOR. Must not change statnum.
|
|
|
|
sector[SECT(i)].extra = SLT(i);
|
|
|
|
A_DeleteSprite(i);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case CYCLER__STATIC:
|
|
|
|
// DELETE_AFTER_LOADACTOR. Must not change statnum.
|
|
|
|
if (g_cyclerCnt >= MAXCYCLERS)
|
|
|
|
{
|
|
|
|
Bsprintf(tempbuf,"\nToo many cycling sectors (%d max).",MAXCYCLERS);
|
|
|
|
G_GameExit(tempbuf);
|
|
|
|
}
|
|
|
|
g_cyclers[g_cyclerCnt][0] = SECT(i);
|
|
|
|
g_cyclers[g_cyclerCnt][1] = SLT(i);
|
|
|
|
g_cyclers[g_cyclerCnt][2] = SS(i);
|
|
|
|
g_cyclers[g_cyclerCnt][3] = sector[SECT(i)].floorshade;
|
|
|
|
g_cyclers[g_cyclerCnt][4] = SHT(i);
|
|
|
|
g_cyclers[g_cyclerCnt][5] = (SA(i) == 1536);
|
|
|
|
g_cyclerCnt++;
|
|
|
|
A_DeleteSprite(i);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case RRTILE18__STATICRR:
|
|
|
|
if (!RR) break;
|
2020-05-08 22:34:48 +00:00
|
|
|
addtorch(i);
|
2020-06-11 07:22:16 +00:00
|
|
|
A_DeleteSprite(i);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case RRTILE35__STATICRR:
|
2020-05-08 22:34:48 +00:00
|
|
|
addlightning(i);
|
2020-06-11 07:22:16 +00:00
|
|
|
A_DeleteSprite(i);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case RRTILE68__STATICRR:
|
2020-05-13 22:04:14 +00:00
|
|
|
shadedsector[SECT(i)] = 1;
|
2020-06-11 07:22:16 +00:00
|
|
|
A_DeleteSprite(i);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case RRTILE67__STATICRR:
|
|
|
|
sprite[i].cstat |= 32768;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SOUNDFX__STATICRR:
|
|
|
|
if (g_ambientCnt >= 64)
|
|
|
|
G_GameExit("\nToo many ambient effects");
|
|
|
|
else
|
|
|
|
{
|
2020-05-14 07:07:07 +00:00
|
|
|
ambienthitag[g_ambientCnt] = SHT(i);
|
|
|
|
ambientlotag[g_ambientCnt] = SLT(i);
|
2020-06-11 07:22:16 +00:00
|
|
|
sprite[i].ang = g_ambientCnt++;
|
|
|
|
sprite[i].lotag = 0;
|
|
|
|
sprite[i].hitag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
//case SECTOREFFECTOR__STATIC:
|
|
|
|
//case ACTIVATOR__STATIC:
|
|
|
|
//case TOUCHPLATE__STATIC:
|
|
|
|
//case ACTIVATORLOCKED__STATIC:
|
|
|
|
//case MUSICANDSFX__STATIC:
|
|
|
|
//case LOCATORS__STATIC:
|
|
|
|
//case MASTERSWITCH__STATIC:
|
|
|
|
//case RESPAWN__STATIC:
|
|
|
|
// sprite[i].cstat &= ~(1|16|32|256);
|
|
|
|
// break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (RR && !DEER)
|
|
|
|
{
|
|
|
|
for (bssize_t i = 0; i < MAXSPRITES; i++)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[i].picnum == TILE_RRTILE19)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
if (sprite[i].hitag == 0)
|
|
|
|
{
|
|
|
|
if (g_geoSectorCnt >= MAXGEOSECTORS)
|
|
|
|
G_GameExit("\nToo many geometry effects");
|
|
|
|
g_geoSector[g_geoSectorCnt] = sprite[i].sectnum;
|
|
|
|
for (bssize_t j = 0; j < MAXSPRITES; j++)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[i].lotag == sprite[j].lotag && i != j && sprite[j].picnum == TILE_RRTILE19)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
if (sprite[j].hitag == 1)
|
|
|
|
{
|
|
|
|
g_geoSectorWarp[g_geoSectorCnt] = sprite[j].sectnum;
|
|
|
|
g_geoSectorX[g_geoSectorCnt] = sprite[i].x - sprite[j].x;
|
|
|
|
g_geoSectorY[g_geoSectorCnt] = sprite[i].y - sprite[j].y;
|
|
|
|
}
|
|
|
|
if (sprite[j].hitag == 2)
|
|
|
|
{
|
|
|
|
g_geoSectorWarp2[g_geoSectorCnt] = sprite[j].sectnum;
|
|
|
|
g_geoSectorX2[g_geoSectorCnt] = sprite[i].x - sprite[j].x;
|
|
|
|
g_geoSectorY2[g_geoSectorCnt] = sprite[i].y - sprite[j].y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
g_geoSectorCnt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAXSPRITES; i++)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[i].statnum < MAXSTATUS && (DEER || PN(i) != TILE_SECTOREFFECTOR || SLT(i) != SE_14_SUBWAY_CAR))
|
2020-05-15 20:59:13 +00:00
|
|
|
fi.spawn(-1, i);
|
2020-06-11 07:22:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!DEER)
|
|
|
|
for (size_t i = 0; i < MAXSPRITES; i++)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
if (sprite[i].statnum < MAXSTATUS && PN(i) == TILE_SECTOREFFECTOR && SLT(i) == SE_14_SUBWAY_CAR)
|
2020-05-15 20:59:13 +00:00
|
|
|
fi.spawn(-1, i);
|
2020-05-05 12:37:20 +00:00
|
|
|
if (RR && sprite[i].picnum == TILE_RRTILE19)
|
2020-06-11 07:22:16 +00:00
|
|
|
A_DeleteSprite(i);
|
2020-05-05 12:37:20 +00:00
|
|
|
if (RR && sprite[i].picnum == TILE_RRTILE34)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
g_sectorExtra[sprite[i].sectnum] = sprite[i].lotag;
|
|
|
|
A_DeleteSprite(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//G_SetupRotfixedSprites();
|
|
|
|
|
|
|
|
if (!DEER)
|
|
|
|
for (bssize_t i=headspritestat[STAT_DEFAULT]; i>=0; i=nextspritestat[i])
|
|
|
|
{
|
|
|
|
if (PN(i) <= 0) // oob safety for switch below
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (bsize_t ii=0; ii<2; ii++)
|
|
|
|
{
|
|
|
|
switch (DYNAMICTILEMAP(PN(i)-1+ii))
|
|
|
|
{
|
|
|
|
case DIPSWITCH__STATIC:
|
|
|
|
case DIPSWITCH2__STATIC:
|
|
|
|
case PULLSWITCH__STATIC:
|
|
|
|
case HANDSWITCH__STATIC:
|
|
|
|
case SLOTDOOR__STATIC:
|
|
|
|
case LIGHTSWITCH__STATIC:
|
|
|
|
case SPACELIGHTSWITCH__STATIC:
|
|
|
|
case SPACEDOORSWITCH__STATIC:
|
|
|
|
case FRANKENSTINESWITCH__STATIC:
|
|
|
|
case LIGHTSWITCH2__STATIC:
|
|
|
|
case POWERSWITCH1__STATIC:
|
|
|
|
case LOCKSWITCH1__STATIC:
|
|
|
|
case POWERSWITCH2__STATIC:
|
|
|
|
case RRTILE8464__STATICRR:
|
2020-05-05 12:37:20 +00:00
|
|
|
if (RR && !RRRA && PN(i)-1+ii == (uint32_t)TILE_RRTILE8464) break;
|
2020-06-11 07:22:16 +00:00
|
|
|
// the lower code only for the 'on' state (*)
|
|
|
|
if (ii==0)
|
|
|
|
{
|
|
|
|
uint16_t const tag = sprite[i].lotag;
|
|
|
|
tagbitmap[tag>>3] |= 1<<(tag&7);
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// initially 'on' SE 12 light (*)
|
|
|
|
if (!DEER)
|
|
|
|
for (bssize_t j=headspritestat[STAT_EFFECTOR]; j>=0; j=nextspritestat[j])
|
|
|
|
{
|
|
|
|
uint16_t const tag = sprite[j].hitag;
|
|
|
|
|
|
|
|
if (sprite[j].lotag == SE_12_LIGHT_SWITCH && tagbitmap[tag>>3]&(1<<(tag&7)))
|
|
|
|
actor[j].t_data[0] = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
Xfree(tagbitmap);
|
|
|
|
|
|
|
|
g_mirrorCount = 0;
|
|
|
|
|
|
|
|
for (bssize_t i = 0; i < numwalls; i++)
|
|
|
|
{
|
|
|
|
walltype * const pWall = &wall[i];
|
|
|
|
|
2020-05-05 12:37:20 +00:00
|
|
|
if (!DEER && pWall->overpicnum == TILE_MIRROR && (pWall->cstat&32) != 0)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
int const nextSectnum = pWall->nextsector;
|
|
|
|
|
2020-05-05 12:37:20 +00:00
|
|
|
if ((nextSectnum >= 0) && sector[nextSectnum].ceilingpicnum != TILE_MIRROR)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
if (g_mirrorCount > 63)
|
|
|
|
{
|
|
|
|
G_GameExit("\nToo many mirrors (64 max.)");
|
|
|
|
}
|
|
|
|
|
2020-05-05 12:37:20 +00:00
|
|
|
sector[nextSectnum].ceilingpicnum = TILE_MIRROR;
|
|
|
|
sector[nextSectnum].floorpicnum = TILE_MIRROR;
|
2020-06-11 07:22:16 +00:00
|
|
|
g_mirrorWall[g_mirrorCount] = i;
|
|
|
|
g_mirrorSector[g_mirrorCount] = nextSectnum;
|
|
|
|
g_mirrorCount++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_animWallCnt >= MAXANIMWALLS)
|
|
|
|
{
|
|
|
|
Bsprintf(tempbuf,"\nToo many 'anim' walls (%d max).",MAXANIMWALLS);
|
|
|
|
G_GameExit(tempbuf);
|
|
|
|
}
|
|
|
|
|
|
|
|
animwall[g_animWallCnt].tag = 0;
|
|
|
|
animwall[g_animWallCnt].wallnum = 0;
|
|
|
|
|
|
|
|
int const switchPic = G_GetForcefieldPicnum(i);
|
|
|
|
|
|
|
|
if (switchPic >= 0)
|
|
|
|
{
|
|
|
|
switch (DYNAMICTILEMAP(switchPic))
|
|
|
|
{
|
|
|
|
case FANSHADOW__STATIC:
|
|
|
|
if (RR) break;
|
|
|
|
fallthrough__;
|
|
|
|
case FANSPRITE__STATIC:
|
|
|
|
wall->cstat |= 65;
|
|
|
|
animwall[g_animWallCnt].wallnum = i;
|
|
|
|
g_animWallCnt++;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case W_FORCEFIELD__STATIC:
|
|
|
|
if (RR) break;
|
|
|
|
if (pWall->overpicnum == W_FORCEFIELD__STATIC)
|
2020-05-20 20:48:54 +00:00
|
|
|
for (bsize_t j = 0; j < 3; j++) markTileForPrecache(TILE_W_FORCEFIELD + j, 0);
|
2020-06-11 07:22:16 +00:00
|
|
|
if (pWall->shade > 31)
|
|
|
|
pWall->cstat = 0;
|
|
|
|
else
|
|
|
|
pWall->cstat |= FORCEFIELD_CSTAT | 256;
|
|
|
|
|
|
|
|
|
|
|
|
if (pWall->lotag && pWall->nextwall >= 0)
|
|
|
|
wall[pWall->nextwall].lotag = pWall->lotag;
|
|
|
|
fallthrough__;
|
|
|
|
case BIGFORCE__STATIC:
|
|
|
|
animwall[g_animWallCnt].wallnum = i;
|
|
|
|
g_animWallCnt++;
|
|
|
|
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pWall->extra = -1;
|
|
|
|
|
|
|
|
switch (DYNAMICTILEMAP(pWall->picnum))
|
|
|
|
{
|
|
|
|
case WATERTILE2__STATIC:
|
|
|
|
for (bsize_t j = 0; j < 3; j++)
|
2020-05-20 20:48:54 +00:00
|
|
|
markTileForPrecache(pWall->picnum + j, 0);
|
2020-06-11 07:22:16 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case RRTILE1814__STATICRR:
|
|
|
|
case RRTILE1817__STATICRR:
|
2020-05-20 20:48:54 +00:00
|
|
|
markTileForPrecache(pWall->picnum, 0);
|
2020-06-11 07:22:16 +00:00
|
|
|
break;
|
|
|
|
case RRTILE1939__STATICRR:
|
|
|
|
case RRTILE1986__STATICRR:
|
|
|
|
case RRTILE1987__STATICRR:
|
|
|
|
case RRTILE1988__STATICRR:
|
|
|
|
case RRTILE2004__STATICRR:
|
|
|
|
case RRTILE2005__STATICRR:
|
|
|
|
case RRTILE2123__STATICRR:
|
|
|
|
case RRTILE2124__STATICRR:
|
|
|
|
case RRTILE2125__STATICRR:
|
|
|
|
case RRTILE2126__STATICRR:
|
|
|
|
case RRTILE2636__STATICRR:
|
|
|
|
case RRTILE2637__STATICRR:
|
|
|
|
case RRTILE2878__STATICRR:
|
|
|
|
case RRTILE2879__STATICRR:
|
|
|
|
case RRTILE2898__STATICRR:
|
|
|
|
case RRTILE2899__STATICRR:
|
2020-05-20 20:48:54 +00:00
|
|
|
markTileForPrecache(pWall->picnum, 0);
|
2020-06-11 07:22:16 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
|
|
case TECHLIGHT2__STATIC:
|
2020-05-20 20:48:54 +00:00
|
|
|
case TECHLIGHT4__STATIC: markTileForPrecache(pWall->picnum, 0); break;
|
2020-06-11 07:22:16 +00:00
|
|
|
case W_TECHWALL1__STATIC:
|
|
|
|
case W_TECHWALL2__STATIC:
|
|
|
|
case W_TECHWALL3__STATIC:
|
|
|
|
case W_TECHWALL4__STATIC:
|
|
|
|
if (RR) break;
|
|
|
|
animwall[g_animWallCnt].wallnum = i;
|
|
|
|
// animwall[g_numAnimWalls].tag = -1;
|
|
|
|
g_animWallCnt++;
|
|
|
|
break;
|
|
|
|
case SCREENBREAK6__STATIC:
|
|
|
|
case SCREENBREAK7__STATIC:
|
|
|
|
case SCREENBREAK8__STATIC:
|
2020-05-05 12:37:20 +00:00
|
|
|
for (bssize_t j = TILE_SCREENBREAK6; j < TILE_SCREENBREAK9; j++)
|
2020-05-20 20:48:54 +00:00
|
|
|
markTileForPrecache(j, 0);
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
animwall[g_animWallCnt].wallnum = i;
|
|
|
|
animwall[g_animWallCnt].tag = -1;
|
|
|
|
g_animWallCnt++;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case FEMPIC1__STATIC:
|
|
|
|
case FEMPIC2__STATIC:
|
|
|
|
case FEMPIC3__STATIC:
|
|
|
|
if (RR) break;
|
|
|
|
pWall->extra = pWall->picnum;
|
|
|
|
animwall[g_animWallCnt].tag = -1;
|
|
|
|
|
|
|
|
if (adult_lockout)
|
2020-05-05 12:37:20 +00:00
|
|
|
pWall->picnum = (pWall->picnum == TILE_FEMPIC1) ? TILE_BLANKSCREEN : TILE_SCREENBREAK6;
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
animwall[g_animWallCnt].wallnum = i;
|
|
|
|
animwall[g_animWallCnt].tag = pWall->picnum;
|
|
|
|
g_animWallCnt++;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SCREENBREAK1__STATIC:
|
|
|
|
case SCREENBREAK2__STATIC:
|
|
|
|
case SCREENBREAK3__STATIC:
|
|
|
|
case SCREENBREAK4__STATIC:
|
|
|
|
case SCREENBREAK5__STATIC:
|
|
|
|
//
|
|
|
|
case SCREENBREAK9__STATIC:
|
|
|
|
case SCREENBREAK10__STATIC:
|
|
|
|
case SCREENBREAK11__STATIC:
|
|
|
|
case SCREENBREAK12__STATIC:
|
|
|
|
case SCREENBREAK13__STATIC:
|
|
|
|
case SCREENBREAK14__STATIC:
|
|
|
|
case SCREENBREAK15__STATIC:
|
|
|
|
case SCREENBREAK16__STATIC:
|
|
|
|
case SCREENBREAK17__STATIC:
|
|
|
|
case SCREENBREAK18__STATIC:
|
|
|
|
case SCREENBREAK19__STATIC:
|
|
|
|
if (RR) break;
|
|
|
|
animwall[g_animWallCnt].wallnum = i;
|
|
|
|
animwall[g_animWallCnt].tag = pWall->picnum;
|
|
|
|
g_animWallCnt++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//Invalidate textures in sector behind mirror
|
|
|
|
for (bssize_t i=0; i<g_mirrorCount; i++)
|
|
|
|
{
|
|
|
|
int const startWall = sector[g_mirrorSector[i]].wallptr;
|
|
|
|
int const endWall = startWall + sector[g_mirrorSector[i]].wallnum;
|
|
|
|
|
|
|
|
for (bssize_t j = startWall; j < endWall; j++)
|
|
|
|
{
|
2020-05-05 12:37:20 +00:00
|
|
|
wall[j].picnum = TILE_MIRROR;
|
|
|
|
wall[j].overpicnum = TILE_MIRROR;
|
2020-06-11 07:22:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (RR && !g_thunderOn)
|
|
|
|
{
|
2020-05-16 21:55:21 +00:00
|
|
|
videoSetPalette(BASEPAL,0);
|
2020-06-11 07:22:16 +00:00
|
|
|
g_visibility = g_player[screenpeek].ps->visibility;
|
|
|
|
}
|
|
|
|
if (RR)
|
|
|
|
{
|
|
|
|
tileDelete(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
G_SetupGlobalPsky();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void G_NewGame(int volumeNum, int levelNum, int skillNum)
|
|
|
|
{
|
|
|
|
DukePlayer_t *const pPlayer = g_player[0].ps;
|
|
|
|
|
|
|
|
G_HandleAsync();
|
|
|
|
|
|
|
|
g_skillSoundVoice = -1;
|
|
|
|
|
|
|
|
ready2send = 0;
|
|
|
|
|
|
|
|
if (m_recstat != 2 && ud.last_level >= 0 &&
|
|
|
|
(g_netServer || ud.multimode > 1) && (ud.coop&GAMETYPE_SCORESHEET))
|
|
|
|
{
|
|
|
|
if (!RRRA || g_mostConcurrentPlayers > 1 || g_netServer || numplayers > 1)
|
|
|
|
G_BonusScreen(1);
|
|
|
|
else
|
|
|
|
G_BonusScreenRRRA(1);
|
|
|
|
}
|
|
|
|
|
2020-05-17 21:44:53 +00:00
|
|
|
if (RR && !RRRA && ud.level_number == 6 && ud.volume_number == 0)
|
2020-06-11 07:22:16 +00:00
|
|
|
G_BonusScreen(0);
|
|
|
|
|
|
|
|
g_showShareware = GAMETICSPERSEC*34;
|
|
|
|
|
|
|
|
ud.level_number = levelNum;
|
|
|
|
ud.volume_number = volumeNum;
|
|
|
|
ud.player_skill = skillNum;
|
|
|
|
ud.secretlevel = 0;
|
|
|
|
ud.from_bonus = 0;
|
|
|
|
|
|
|
|
ud.last_level = -1;
|
|
|
|
|
|
|
|
int const UserMap = Menu_HaveUserMap();
|
|
|
|
|
|
|
|
// we don't want the intro to play after the multiplayer setup screen
|
|
|
|
if (!RR && (!g_netServer && ud.multimode < 2) && UserMap == 0 &&
|
|
|
|
levelNum == 0 && volumeNum == 3 && adult_lockout == 0)
|
|
|
|
{
|
2020-05-15 11:14:33 +00:00
|
|
|
S_PlaySpecialMusic(MUS_BRIEFING);
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
renderFlushPerms();
|
|
|
|
videoSetViewableArea(0,0,xdim-1,ydim-1);
|
|
|
|
twod->ClearScreen();
|
|
|
|
videoNextPage();
|
|
|
|
|
|
|
|
int animReturn = Anim_Play("vol41a.anm");
|
|
|
|
twod->ClearScreen();
|
|
|
|
videoNextPage();
|
|
|
|
if (animReturn)
|
|
|
|
goto end_vol4a;
|
|
|
|
|
|
|
|
animReturn = Anim_Play("vol42a.anm");
|
|
|
|
twod->ClearScreen();
|
|
|
|
videoNextPage();
|
|
|
|
if (animReturn)
|
|
|
|
goto end_vol4a;
|
|
|
|
|
|
|
|
Anim_Play("vol43a.anm");
|
|
|
|
twod->ClearScreen();
|
|
|
|
videoNextPage();
|
|
|
|
|
|
|
|
end_vol4a:
|
|
|
|
FX_StopAllSounds();
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef EDUKE32_TOUCH_DEVICES
|
|
|
|
pPlayer->zoom = 360;
|
|
|
|
#else
|
|
|
|
pPlayer->zoom = 768;
|
|
|
|
#endif
|
|
|
|
pPlayer->gm = 0;
|
|
|
|
M_ClearMenus();
|
|
|
|
|
2020-05-13 17:11:08 +00:00
|
|
|
ResetGameVars();
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
//AddLog("Newgame");
|
|
|
|
|
|
|
|
if (m_coop != 1)
|
|
|
|
{
|
2020-05-13 19:24:17 +00:00
|
|
|
for (bssize_t weaponNum = 0; weaponNum < 12/*MAX_WEAPONS*/; weaponNum++)
|
2020-06-11 07:22:16 +00:00
|
|
|
{
|
|
|
|
auto const worksLike = WW2GI ? PWEAPON(0, weaponNum, WorksLike) : weaponNum;
|
|
|
|
if (worksLike == PISTOL_WEAPON)
|
|
|
|
{
|
|
|
|
pPlayer->curr_weapon = weaponNum;
|
2020-05-05 14:33:23 +00:00
|
|
|
pPlayer->gotweapon.Set(weaponNum);
|
2020-05-13 10:18:36 +00:00
|
|
|
pPlayer->ammo_amount[weaponNum] = min<int16_t>(max_ammo_amount[weaponNum], 48);
|
2020-06-11 07:22:16 +00:00
|
|
|
}
|
|
|
|
else if (worksLike == KNEE_WEAPON || (!RR && worksLike == HANDREMOTE_WEAPON) || (RRRA && worksLike == SLINGBLADE_WEAPON))
|
|
|
|
{
|
2020-05-05 14:33:23 +00:00
|
|
|
pPlayer->gotweapon.Set(weaponNum);
|
2020-06-11 07:22:16 +00:00
|
|
|
if (RRRA)
|
|
|
|
pPlayer->ammo_amount[KNEE_WEAPON] = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
pPlayer->last_weapon = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
display_mirror = 0;
|
|
|
|
}
|
|
|
|
|
2020-05-20 22:14:13 +00:00
|
|
|
void resetpspritevars(int gameMode);
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
static inline void clearfrags(void)
|
|
|
|
{
|
|
|
|
for (bssize_t i = 0; i < ud.multimode; i++)
|
|
|
|
{
|
|
|
|
playerdata_t *const pPlayerData = &g_player[i];
|
|
|
|
pPlayerData->ps->frag = pPlayerData->ps->fraggedself = 0;
|
|
|
|
Bmemset(pPlayerData->frags, 0, sizeof(pPlayerData->frags));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void G_ResetTimers(uint8_t keepgtics)
|
|
|
|
{
|
|
|
|
totalclock = g_cloudClock = ototalclock = lockclock = 0;
|
|
|
|
ready2send = 1;
|
|
|
|
g_levelTextTime = 85;
|
|
|
|
|
|
|
|
if (!keepgtics)
|
|
|
|
g_moveThingsCount = 0;
|
|
|
|
|
|
|
|
if (g_curViewscreen >= 0)
|
|
|
|
actor[g_curViewscreen].t_data[0] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void G_ClearFIFO(void)
|
|
|
|
{
|
|
|
|
Net_ClearFIFO();
|
|
|
|
|
|
|
|
memset(&localInput, 0, sizeof(input_t));
|
|
|
|
memset(&inputfifo, 0, sizeof(input_t) * MOVEFIFOSIZ * MAXPLAYERS);
|
|
|
|
|
|
|
|
for (bsize_t p = 0; p <= MAXPLAYERS - 1; ++p)
|
|
|
|
{
|
|
|
|
if (g_player[p].input != NULL)
|
|
|
|
Bmemset(g_player[p].input, 0, sizeof(input_t));
|
|
|
|
g_player[p].vote = g_player[p].gotvote = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int G_FindLevelByFile(const char *fileName)
|
|
|
|
{
|
|
|
|
for (bssize_t volumeNum = 0; volumeNum < MAXVOLUMES; volumeNum++)
|
|
|
|
{
|
|
|
|
int const volOffset = volumeNum * MAXLEVELS;
|
|
|
|
|
|
|
|
for (bssize_t levelNum = 0; levelNum < MAXLEVELS; levelNum++)
|
|
|
|
{
|
|
|
|
if (!mapList[volOffset + levelNum].fileName.CompareNoCase(fileName))
|
|
|
|
return volOffset + levelNum;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return MAXLEVELS * MAXVOLUMES;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int G_TryMapHack(const char *mhkfile)
|
|
|
|
{
|
|
|
|
int32_t failure = engineLoadMHK(mhkfile);
|
|
|
|
|
|
|
|
if (!failure)
|
|
|
|
Printf("Loaded map hack file \"%s\"\n", mhkfile);
|
|
|
|
|
|
|
|
return failure;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void G_LoadMapHack(char *outbuf, const char *filename)
|
|
|
|
{
|
|
|
|
if (filename != NULL)
|
|
|
|
Bstrcpy(outbuf, filename);
|
|
|
|
|
|
|
|
append_ext_UNSAFE(outbuf, ".mhk");
|
|
|
|
|
|
|
|
if (G_TryMapHack(outbuf) && usermaphacks != NULL)
|
|
|
|
{
|
|
|
|
usermaphack_t *pMapInfo = (usermaphack_t*)bsearch(
|
|
|
|
&g_loadedMapHack, usermaphacks, num_usermaphacks, sizeof(usermaphack_t),
|
|
|
|
compare_usermaphacks);
|
|
|
|
|
|
|
|
if (pMapInfo)
|
|
|
|
G_TryMapHack(pMapInfo->mhkfile);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-20 20:48:54 +00:00
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void cacheit_d();
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void cacheit_r();
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2020-06-11 07:22:16 +00:00
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int G_EnterLevel(int gameMode)
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{
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int32_t i, mii;
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char levelName[BMAX_PATH];
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// flushpackets();
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// waitforeverybody();
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vote_map = vote_episode = voting = -1;
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ud.respawn_monsters = ud.m_respawn_monsters;
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ud.respawn_items = ud.m_respawn_items;
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ud.respawn_inventory = ud.m_respawn_inventory;
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ud.monsters_off = ud.m_monsters_off;
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ud.coop = m_coop;
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ud.marker = m_marker;
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ud.ffire = m_ffire;
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ud.noexits = m_noexits;
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if ((gameMode & MODE_DEMO) != MODE_DEMO)
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ud.recstat = m_recstat;
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if ((gameMode & MODE_DEMO) == 0 && ud.recstat == 2)
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ud.recstat = 0;
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VM_OnEvent(EVENT_ENTERLEVEL);
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//if (g_networkMode != NET_DEDICATED_SERVER)
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{
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2020-06-21 20:18:12 +00:00
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S_PauseSounds(false);
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2020-06-11 07:22:16 +00:00
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FX_StopAllSounds();
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S_ClearSoundLocks();
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FX_SetReverb(0);
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}
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if (Menu_HaveUserMap())
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{
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int levelNum = G_FindLevelByFile(boardfilename);
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if (levelNum != MAXLEVELS*MAXVOLUMES)
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{
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int volumeNum = levelNum;
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levelNum &= MAXLEVELS-1;
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volumeNum = (volumeNum - levelNum) / MAXLEVELS;
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ud.level_number = m_level_number = levelNum;
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ud.volume_number = ud.m_volume_number = volumeNum;
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boardfilename[0] = 0;
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}
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}
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// Redirect the final RR level to a valid map record so that currentLevel can point to something.
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mii = (RR && g_lastLevel)? 127 : (ud.volume_number*MAXLEVELS)+ud.level_number;
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auto &mi = mapList[mii];
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if (mi.fileName.IsEmpty() && !Menu_HaveUserMap())
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{
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Printf(TEXTCOLOR_RED "Map E%dL%d not defined!\n", ud.volume_number+1, ud.level_number+1);
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return 1;
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}
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i = ud.screen_size;
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ud.screen_size = 0;
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FStringf msg("%s . . .", GStrings("TXT_LOADMAP"));
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G_DoLoadScreen(msg, -1);
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G_UpdateScreenArea();
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ud.screen_size = i;
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DukePlayer_t *const pPlayer = g_player[0].ps;
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int16_t lbang;
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if (!VOLUMEONE && Menu_HaveUserMap())
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{
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if (engineLoadBoard(boardfilename, 0, &pPlayer->pos, &lbang, &pPlayer->cursectnum) < 0)
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{
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Printf(TEXTCOLOR_RED "Map \"%s\" not found or invalid map version!\n", boardfilename);
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return 1;
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}
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userMapRecord.name = "";
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userMapRecord.SetFileName(boardfilename);
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currentLevel = &userMapRecord;
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SECRET_SetMapName(currentLevel->DisplayName(), currentLevel->name);
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STAT_NewLevel(boardfilename);
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G_LoadMapHack(levelName, boardfilename);
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userMapRecord.music = G_SetupFilenameBasedMusic(boardfilename, !RR? "dethtoll.mid" : nullptr);
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}
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else if (engineLoadBoard(mi.fileName, VOLUMEONE, &pPlayer->pos, &lbang, &pPlayer->cursectnum) < 0)
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{
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Printf(TEXTCOLOR_RED "Map \"%s\" not found or invalid map version!\n", mi.fileName.GetChars());
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return 1;
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}
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else
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{
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currentLevel = &mi;
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SECRET_SetMapName(currentLevel->DisplayName(), currentLevel->name);
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STAT_NewLevel(mi.fileName);
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G_LoadMapHack(levelName, mi.fileName);
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}
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if (RR && !RRRA && ud.volume_number == 1 && ud.level_number == 1)
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{
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for (bssize_t i = PISTOL_WEAPON; i < MAX_WEAPONS; i++)
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g_player[0].ps->ammo_amount[i] = 0;
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2020-05-05 14:33:23 +00:00
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g_player[0].ps->gotweapon.Clear(KNEE_WEAPON);
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2020-06-11 07:22:16 +00:00
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}
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pPlayer->q16ang = fix16_from_int(lbang);
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g_precacheCount = 0;
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Bmemset(gotpic, 0, sizeof(gotpic));
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Bmemset(precachehightile, 0, sizeof(precachehightile));
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prelevel(gameMode);
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G_InitRRRASkies();
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if (RRRA && ud.level_number == 2 && ud.volume_number == 0)
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{
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for (bssize_t i = PISTOL_WEAPON; i < MAX_WEAPONS; i++)
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g_player[0].ps->ammo_amount[i] = 0;
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2020-05-05 14:33:23 +00:00
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g_player[0].ps->gotweapon.Clear(KNEE_WEAPON);
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g_player[0].ps->gotweapon.Set(SLINGBLADE_WEAPON);
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2020-06-11 07:22:16 +00:00
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g_player[0].ps->ammo_amount[SLINGBLADE_WEAPON] = 1;
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g_player[0].ps->curr_weapon = SLINGBLADE_WEAPON;
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}
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2020-05-10 18:59:38 +00:00
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allignwarpelevators();
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2020-06-11 07:22:16 +00:00
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resetpspritevars(gameMode);
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ud.playerbest = CONFIG_GetMapBestTime(Menu_HaveUserMap() ? boardfilename : mi.fileName.GetChars(), g_loadedMapHack.md4);
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// G_FadeLoad(0,0,0, 252,0, -28, 4, -1);
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2020-05-20 20:48:54 +00:00
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if (isRR()) cacheit_r(); else cacheit_d();
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//G_CacheMapData();
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2020-06-11 07:22:16 +00:00
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// G_FadeLoad(0,0,0, 0,252, 28, 4, -2);
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// Try this first so that it can disable the CD player if no tracks are found.
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if (RR && !(gameMode & MODE_DEMO))
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S_PlayRRMusic();
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if (ud.recstat != 2)
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{
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if (Menu_HaveUserMap())
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{
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2020-05-15 11:14:33 +00:00
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S_PlayLevelMusic(USERMAPMUSICFAKESLOT);
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2020-06-11 07:22:16 +00:00
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}
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2020-05-15 11:14:33 +00:00
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else S_PlayLevelMusic(mii);
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2020-06-11 07:22:16 +00:00
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}
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if (gameMode & (MODE_GAME|MODE_EOL))
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{
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for (TRAVERSE_CONNECT(i))
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{
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g_player[i].ps->gm = MODE_GAME;
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}
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}
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else if (gameMode & MODE_RESTART)
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{
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if (ud.recstat == 2)
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g_player[myconnectindex].ps->gm = MODE_DEMO;
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else g_player[myconnectindex].ps->gm = MODE_GAME;
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}
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if ((ud.recstat == 1) && (gameMode&MODE_RESTART) != MODE_RESTART)
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G_OpenDemoWrite();
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#ifndef EDUKE32_TOUCH_DEVICES
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if (VOLUMEONE && ud.level_number == 0 && ud.recstat != 2)
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P_DoQuote(QUOTE_F1HELP,g_player[myconnectindex].ps);
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#endif
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for (TRAVERSE_CONNECT(i))
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{
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switch (DYNAMICTILEMAP(sector[sprite[g_player[i].ps->i].sectnum].floorpicnum))
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{
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case HURTRAIL__STATIC:
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case FLOORSLIME__STATIC:
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case FLOORPLASMA__STATIC:
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2020-05-20 21:10:20 +00:00
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resetweapons(i);
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2020-05-20 21:19:36 +00:00
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resetinventory(i);
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2020-06-11 07:22:16 +00:00
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2020-05-05 14:33:23 +00:00
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g_player[i].ps->gotweapon.Clear(PISTOL_WEAPON);
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2020-06-11 07:22:16 +00:00
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g_player[i].ps->ammo_amount[PISTOL_WEAPON] = 0;
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g_player[i].ps->curr_weapon = KNEE_WEAPON;
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g_player[i].ps->kickback_pic = 0;
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break;
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}
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}
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//PREMAP.C - replace near the my's at the end of the file
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Net_NotifyNewGame();
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Net_ResetPrediction();
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//g_player[myconnectindex].ps->palette = palette;
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//G_FadePalette(0,0,0,0);
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P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 0); // JBF 20040308
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P_UpdateScreenPal(g_player[myconnectindex].ps);
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renderFlushPerms();
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everyothertime = 0;
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g_globalRandom = 0;
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ud.last_level = ud.level_number+1;
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G_ClearFIFO();
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2020-05-20 21:39:54 +00:00
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for (i=numinterpolations-1; i>=0; i--) bakipos[i] = *curipos[i];
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2020-06-11 07:22:16 +00:00
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g_player[myconnectindex].ps->over_shoulder_on = 0;
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clearfrags();
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G_ResetTimers(0); // Here we go
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//Bsprintf(g_szBuf,"G_EnterLevel L=%d V=%d",ud.level_number, ud.volume_number);
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//AddLog(g_szBuf);
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// variables are set by pointer...
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if (G_HaveUserMap())
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{
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Printf(TEXTCOLOR_GOLD "%s: %s\n", GStrings("TXT_USERMAP"), boardfilename);
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}
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else
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{
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Printf(TEXTCOLOR_GOLD "E%dL%d: %s\n", ud.volume_number+1, ud.level_number+1,
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mapList[mii].DisplayName());
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}
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2020-05-16 21:55:21 +00:00
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restorepalette = -1;
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2020-06-11 07:22:16 +00:00
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G_UpdateScreenArea();
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videoClearViewableArea(0L);
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G_DrawBackground();
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G_DrawRooms(myconnectindex,65536);
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Net_WaitForEverybody();
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return 0;
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}
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2020-05-15 20:59:13 +00:00
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void setmapfog(int fogtype)
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2020-06-11 07:22:16 +00:00
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{
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GLInterface.SetMapFog(fogtype != 0);
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}
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END_DUKE_NS
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