2020-06-11 07:22:16 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#ifndef NETWORK_DISABLE
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#include "enet.h"
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#endif
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2020-06-21 20:18:12 +00:00
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#include "duke3d.h"
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2020-06-11 07:22:16 +00:00
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#include "game.h"
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#include "gamedef.h"
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#include "net.h"
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#include "premap.h"
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#include "savegame.h"
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#include "m_crc32.h"
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#include "mapinfo.h"
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BEGIN_DUKE_NS
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2020-07-05 22:54:06 +00:00
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void *g_netServer = NULL;
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2020-06-11 07:22:16 +00:00
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void faketimerhandler(void) {}
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2020-05-20 09:06:55 +00:00
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void Net_GetPackets(void)
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2020-06-11 07:22:16 +00:00
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{
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}
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END_DUKE_NS
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